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AetheriaUnlockState.cs
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fix(paperdoll): port quest-gated Aetheria slots
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2026-07-13 09:55:20 +02:00 |
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ClientObject.cs
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fix(ui): preserve retail item titles and spacing
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2026-07-24 05:21:01 +02:00 |
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ClientObjectTable.cs
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fix(interaction): restore retail loot placement and world-drop projection
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2026-07-27 00:03:15 +02:00 |
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ExternalContainerState.cs
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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InventoryTransactionState.cs
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refactor(runtime): own inventory transaction state
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2026-07-26 08:20:32 +02:00 |
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ItemCooldownDisplay.cs
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feat(items): port retail shared cooldown overlays
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2026-07-23 10:41:16 +02:00 |
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ItemInteractionPolicy.cs
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feat(ui): port retail item appraisal reports
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2026-07-23 19:08:05 +02:00 |
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ItemManaState.cs
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refactor(runtime): expose canonical gameplay state
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2026-07-26 09:12:30 +02:00 |
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PaperdollSelectionPolicy.cs
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fix(ui): port exact paperdoll body selection
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2026-07-11 11:56:26 +02:00 |
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ShortcutDropPlanner.cs
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feat(ui): complete retail item drop branches
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2026-07-11 09:46:32 +02:00 |
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ShortcutEntry.cs
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feat(ui): preserve exact retail shortcut records
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2026-07-11 09:17:33 +02:00 |
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ShortcutStore.cs
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refactor(runtime): close canonical gameplay ownership
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2026-07-26 09:48:51 +02:00 |
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StackMergePlanner.cs
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feat(ui): complete retail item drop branches
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2026-07-11 09:46:32 +02:00 |
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StackSplitQuantityState.cs
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fix(ui): port retail partial stack transfers
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2026-07-11 10:34:13 +02:00 |
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ToolbarAmmoPolicy.cs
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feat(ui): port retail toolbar ammo count
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2026-07-11 12:29:51 +02:00 |