..
Audio
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
Combat
refactor(runtime): close simulation ownership
2026-07-26 15:53:31 +02:00
Composition
fix(vfx): bind effects after canonical placement
2026-08-03 12:10:21 +02:00
Diagnostics
feat(render): Vulkan campaign V11 step 3 — drop the GL packages and shaders
2026-07-29 02:58:15 +02:00
Input
fix(interaction): restore distant use after runtime cutover
2026-08-03 09:36:53 +02:00
Interaction
fix(interaction): port retail's wielded-item pickup rejection (Slice 4 F1)
2026-07-29 19:09:38 +02:00
Net
fix(session): acknowledge login after first placement
2026-08-03 12:10:42 +02:00
Physics
fix(vfx): bind effects after canonical placement
2026-08-03 12:10:21 +02:00
Platform
feat(render): Vulkan campaign V11 step 2 — delete the OpenGL backend
2026-07-29 02:19:53 +02:00
Plugins
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
Rendering
fix(vfx): bind effects after canonical placement
2026-08-03 12:10:21 +02:00
Runtime
diag(net): #260 outbound/command-gate probe + corrected issue framing
2026-07-29 08:53:58 +02:00
Settings
feat(render): Campaign V slice V6h — the Vulkan composition host
2026-07-28 11:47:37 +02:00
Spells
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
Streaming
fix(streaming): stop replaying committed recenter retirements
2026-08-02 20:53:11 +02:00
UI
fix(movement): invalidate burden on enchantment changes
2026-07-31 10:16:27 +02:00
Update
refactor(runtime): cut graphical host over to canonical root
2026-07-26 19:06:09 +02:00
World
fix(vfx): bind effects after canonical placement
2026-08-03 12:10:21 +02:00
AcDream.App.csproj
feat(render): Vulkan campaign V11 step 3 — drop the GL packages and shaders
2026-07-29 02:58:15 +02:00
GlobalUsings.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
Program.cs
feat(render): Campaign V slice V11 commit 1 - delete ImGui, Studio, and the DevTools frontend
2026-07-28 23:56:04 +02:00
RuntimeOptions.cs
feat(render): Vulkan campaign V11 step 2 — delete the OpenGL backend
2026-07-29 02:19:53 +02:00