Create AGENTS.md as a thin bridge to CLAUDE.md, fix isolated dat-layout previews by normalizing panel roots to the studio canvas, add a --mockup mode that mounts production-backed UI windows into one UiHost, and thread the per-element dat-font resolver through GameWindow's live imports. Verified with dotnet test and headless studio screenshots for inventory and the mockup desktop. |
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|---|---|---|
| .. | ||
| DumpLayout.cs | ||
| FixtureProvider.cs | ||
| LayoutSource.cs | ||
| MockupDesktop.cs | ||
| PanelFbo.cs | ||
| SampleData.cs | ||
| StudioInspector.cs | ||
| StudioOptions.cs | ||
| StudioWindow.cs | ||
| UiDumpModel.cs | ||