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acdream
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1
921c388e2c
acdream
/
src
/
AcDream.App
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Erik
921c388e2c
feat(ui): persist retained window layouts
2026-07-10 23:17:29 +02:00
..
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Diagnostics
fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up)
2026-07-05 19:26:28 +02:00
Input
feat(
#182
): route player collision response through the ported UpdateObjectInternal chain (Slice 2b/2c)
2026-07-07 14:25:47 +02:00
Net
refactor(app): extract LiveSessionController for network-side session lifecycle (Step 2)
2026-05-17 16:15:57 +02:00
Physics
feat(
#184
): Slice 2b — unify the remote player/NPC fork (players collide faithfully)
2026-07-08 00:45:44 +02:00
Plugins
feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost
2026-06-14 17:46:37 +02:00
Rendering
feat(ui): persist retained window layouts
2026-07-10 23:17:29 +02:00
Streaming
fix(streaming): recover the player from the pending bucket — invisible-player / world-not-loading bug
2026-07-03 22:03:44 +02:00
Studio
feat(ui): persist retained window layouts
2026-07-10 23:17:29 +02:00
UI
feat(ui): persist retained window layouts
2026-07-10 23:17:29 +02:00
AcDream.App.csproj
feat(pipeline): MP1a - AcDream.Content assembly scaffold
2026-07-05 20:00:33 +02:00
Program.cs
feat(studio): StudioWindow + LayoutSource — render a dat panel standalone
2026-06-25 14:26:47 +02:00
RuntimeOptions.cs
feat(ui): D.2b item interaction + retail cursors + live character sheet
2026-07-03 09:18:43 +02:00