Called once per frame from OnUpdate. Owns a StreamingRegion and uses delegates into LandblockStreamer + a terrain-apply callback so unit tests can inject fakes. Handles first-tick bootstrap (whole window loads), boundary recenter (diff against previous center), and drain completions (up to N per frame to cap GPU upload spikes). 4 new tests, all green. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| Meshing | ||
| Plugins | ||
| Streaming | ||
| Terrain | ||
| Textures | ||
| World | ||
| AcDream.Core.Tests.csproj | ||
| SmokeTest.cs | ||