acdream/tests/AcDream.Runtime.Tests
2026-07-26 16:45:04 +02:00
..
Entities refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
Gameplay refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
Physics refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
Session refactor(runtime): expose canonical gameplay state 2026-07-26 09:12:30 +02:00
World refactor(runtime): own world environment state 2026-07-26 16:45:04 +02:00
AcDream.Runtime.Tests.csproj arch(runtime): establish presentation-independent boundary 2026-07-25 17:33:11 +02:00
GameRuntimeContractTests.cs refactor(runtime): own world environment state 2026-07-26 16:45:04 +02:00
RuntimeDependencyBoundaryTests.cs arch(runtime): establish presentation-independent boundary 2026-07-25 17:33:11 +02:00
RuntimeSimulationFixtureHostTests.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00