acdream/tests/AcDream.App.Tests/Runtime
2026-07-26 16:45:04 +02:00
..
CurrentGameRuntimeAdapterTests.cs refactor(runtime): own world environment state 2026-07-26 16:45:04 +02:00
RuntimeActionOwnershipTests.cs refactor(runtime): own combat and magic intent 2026-07-26 11:56:40 +02:00
RuntimeCharacterOwnershipTests.cs refactor(runtime): expose canonical gameplay state 2026-07-26 09:12:30 +02:00
RuntimeInventoryOwnershipTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RuntimeMovementOwnershipTests.cs refactor(runtime): own local movement and outbound cadence 2026-07-26 12:33:53 +02:00
RuntimePhysicsOwnershipTests.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00