acdream/docs/architecture
Erik 00fe993f6f fix(combat): escape occupied login positions
Port retail's radius-aware placement ring so a relogging player is seated beside creatures occupying the saved location, and register the local body in the shared resolved-shadow pipeline. Route new forward movement and jump through AbortAutomaticAttack so repeat combat cancels immediately on movement.

Co-Authored-By: Codex <codex@openai.com>
2026-07-12 22:20:17 +02:00
..
acdream-architecture.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
code-structure.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
retail-divergence-register.md fix(combat): escape occupied login positions 2026-07-12 22:20:17 +02:00
worldbuilder-inventory.md fix(pipeline): MP1a - sink delegate restores immediate side-stage enqueue (exception-path faithfulness) 2026-07-05 20:39:42 +02:00