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CharGen
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fix(chargen): Campaign CC CC5 review fix round — F1-F14
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2026-08-16 01:13:52 +02:00 |
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Chat
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feat(runtime): share chat commands and run login sequence
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2026-08-14 20:27:45 +02:00 |
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Entities
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fix(review): close the C5b architecture-review findings (D2/D3/D4, L1-L5, S1)
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2026-08-05 22:08:46 +02:00 |
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Gameplay
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fix(ui): morning gate — House tab renders retail's TWO houseless lines, not one
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2026-08-17 08:54:55 +02:00 |
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Physics
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fix(vendor): evidence-based pass — max-first stack ceiling; the local player resolves never-animated MoveTo targets
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2026-08-08 17:17:04 +02:00 |
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Session
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feat(session): the in-world logoff — LogOut animation, reverse wormhole, live return to character select
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2026-08-17 14:02:40 +02:00 |
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Support
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docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1
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2026-08-14 16:04:32 +02:00 |
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World
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feat(session): the in-world logoff — LogOut animation, reverse wormhole, live return to character select
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2026-08-17 14:02:40 +02:00 |
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AcDream.Runtime.Tests.csproj
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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GameRuntimeContractTests.cs
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fix(net,runtime): FA2 fix-round SHOULD-FIX -- fellowship mechanism parity, lookup reuse, router test, checkpoint defaults
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2026-08-12 02:17:56 +02:00 |
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GameRuntimeTests.cs
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feat: secure trade with other players - wire, RuntimeTradeState, the
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2026-08-14 11:49:13 +02:00 |
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NoWindowGameRuntimeHostTests.cs
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fix(chat): CH1 review fixes — sbb-idiom channel catch-all, command-output typing
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2026-08-09 16:03:13 +02:00 |
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packages.neutral.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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RuntimeDependencyBoundaryTests.cs
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feat(platform): Campaign LA LA0 — extract ApplicationPathSet to AcDream.Platform
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2026-08-14 15:19:02 +02:00 |
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RuntimeGenerationResetTests.cs
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fix(net,runtime): FA2 fix-round MUST-FIX -- allegiance clears at reset, 0x027C stops seeding
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2026-08-12 02:17:04 +02:00 |
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RuntimeSimulationFixtureHostTests.cs
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refactor(runtime): unify generation reset for direct hosts
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2026-07-27 00:43:26 +02:00 |