acdream/src
Erik 8df0b64676 feat(D.5.2): capture UiEffects from CreateObject weenie header
Previously, weenieFlags bit 0x80 (UiEffects) was read + discarded with
`pos += 4`. Now it is captured into `uiEffects` and surfaced as
`Parsed.UiEffects` — the sole wire path for the effect bitfield since
PropertyInt.UiEffects (18) has no [AssessmentProperty] and never appears
in appraise responses.

Test builder gains `uint uiEffects = 0` param; write line updated to use
it. Three new parse tests: UiEffects_Captured, UiEffectsThenIconOverlay
(cursor-arithmetic regression), and NoUiEffectsBit_LeavesUiEffectsZero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 18:28:31 +02:00
..
AcDream.App chore(D.5.1): remove temp geometry probe + add RestrictionDB-skip parse test 2026-06-17 17:13:46 +02:00
AcDream.Cli chore(cli): dump-font-atlas tool for headless font inspection 2026-06-16 15:24:37 +02:00
AcDream.Core refactor(D.5.2): hoist UiEffectsPropertyId to fields + use it in tests (review polish) 2026-06-17 18:26:28 +02:00
AcDream.Core.Net feat(D.5.2): capture UiEffects from CreateObject weenie header 2026-06-17 18:28:31 +02:00
AcDream.Plugin.Abstractions feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.UI.Abstractions feat(D.2b): write-mode movement gate that preserves autorun 2026-06-16 15:24:19 +02:00
AcDream.UI.ImGui fix(ui): scope title-bar-only-drag absorber to BeginChild — Settings tabs work 2026-04-26 23:04:10 +02:00