acdream/tests/AcDream.Core.Tests/Streaming
Erik 8dd996053d refactor(world): separate live lifetime from spatial buckets
Introduce LiveEntityRuntime as the canonical owner of each accepted server-object incarnation, stable local identity, timestamped state, parent relations, runtime components, and exactly-once teardown. Split logical registration from rebucketing so pending landblocks, equipment attachment, pickup re-entry, and GUID replacement reuse the same entity and effect owners.

Keep canonical materialized and visible target/radar views distinct, preserve retail leave_world versus exit_world semantics, gate root simulation while cell-less, and track transitional pre-Create F754 owners through delete and session reset. Remove stale-spawn rehydration and make GpuWorldState spatial-only for live objects.

Add lifecycle, generation, pending, unload, attachment, event-publication, local-ID, rollback, and effect-cleanup coverage; update architecture, milestones, memory, and the divergence register.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-14 07:47:03 +02:00
..
DungeonStreamingGateTests.cs fix(streaming): #145 — teleport re-use via server-authoritative placement 2026-06-20 21:38:00 +02:00
GpuWorldStateActivatorTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
GpuWorldStateTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
GpuWorldStateTwoTierTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
LandblockStreamerTests.cs fix(streaming): commit EnvCell landblocks atomically (#214) 2026-07-13 18:45:24 +02:00
StreamingControllerDungeonGateTests.cs fix(streaming): commit EnvCell landblocks atomically (#214) 2026-07-13 18:45:24 +02:00
StreamingControllerPriorityApplyTests.cs refactor(teleport A): O(N) deferred drain + never-arrives test (review fixes) 2026-06-22 13:03:20 +02:00
StreamingControllerTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
StreamingControllerTwoTierTests.cs fix(streaming): commit EnvCell landblocks atomically (#214) 2026-07-13 18:45:24 +02:00
StreamingRegionTests.cs feat(A.5 T4): StreamingRegion ComputeFirstTickDiff 2026-05-09 22:34:55 +02:00
StreamingRegionTwoTierTests.cs fix(A.5 T4-T6): bootstrap guard + dead enum + test cleanups 2026-05-09 22:49:35 +02:00