acdream/tests/AcDream.UI.Abstractions.Tests/Panels/Settings
Erik 8b8afeefa3 refactor(input): own pointer and callback lifetime
Move camera pointer, framebuffer resize, and retained/devtools input edges behind focused reversible owners. Preserve input priority while making shutdown deactivate callbacks before live-session retirement and retry physical detach without stranding transport teardown.
2026-07-22 11:59:33 +02:00
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AudioSettingsTests.cs feat(ui): Audio tab — live volume sliders driving OpenAL engine 2026-04-26 17:57:00 +02:00
CharacterSettingsTests.cs feat(ui): Character tab — per-toon settings; Phase L.0 complete 2026-04-26 18:27:07 +02:00
ChatSettingsTests.cs feat(ui): Chat tab — channel filters + display prefs + font slider 2026-04-26 18:21:14 +02:00
DisplaySettingsTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GameplaySettingsTests.cs feat(selection): port retail polygon picking and vivid marker 2026-07-17 21:32:51 +02:00
QualityPresetTests.cs feat(A.5 T22.5): QualityPreset schema + tests (commit 1/2) 2026-05-10 08:37:17 +02:00
SettingsPanelTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SettingsStoreTests.cs config(vfx): default to extended particle range 2026-07-17 15:32:57 +02:00
SettingsVMTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00