Expand the typed client-command boundary across travel, character queries, local UI and layout controls, AFK and consent, emotes, friends, squelch and filters, and fill-components. Preserve retail packet layouts and queue ownership, import the confirmation dialog, and keep authoritative social state in Core. Co-Authored-By: Codex <codex@openai.com>
230 lines
7.9 KiB
C#
230 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Numerics;
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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namespace AcDream.App.Tests.UI;
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public class UiTextTests
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{
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[Fact]
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public void WrapWords_UsesMeasuredWidthAndPreservesParagraphs()
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{
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IReadOnlyList<string> lines = UiText.WrapWords(
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"one two three\nfour",
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text => text.Length * 10f,
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maximumWidth: 75f);
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Assert.Equal(["one two", "three", "four"], lines);
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}
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[Fact]
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public void ClampScroll_PinsToZero_WhenContentFitsView()
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{
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// 5 lines of content in a taller view → nothing to scroll, pinned at 0.
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Assert.Equal(0f, UiText.ClampScroll(50f, contentHeight: 80f, viewHeight: 200f));
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Assert.Equal(0f, UiText.ClampScroll(0f, contentHeight: 80f, viewHeight: 200f));
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}
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[Fact]
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public void ClampScroll_CapsAtContentMinusView_WhenOverflowing()
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{
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// Content 500, view 200 → max scrollback is 300px (oldest line at top).
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Assert.Equal(300f, UiText.ClampScroll(1000f, contentHeight: 500f, viewHeight: 200f));
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Assert.Equal(120f, UiText.ClampScroll(120f, contentHeight: 500f, viewHeight: 200f));
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}
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[Fact]
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public void ClampScroll_NeverNegative()
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{
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Assert.Equal(0f, UiText.ClampScroll(-50f, contentHeight: 500f, viewHeight: 200f));
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}
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// ── Char-index hit-testing (x → col) with a synthetic 10px monospace advance ──
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private static readonly Func<char, float> Mono10 = static _ => 10f;
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[Fact]
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public void CharIndexAt_ZeroOrNegative_IsColumnZero()
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{
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Assert.Equal(0, UiText.CharIndexAt("hello", Mono10, 0f));
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Assert.Equal(0, UiText.CharIndexAt("hello", Mono10, -5f));
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}
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[Fact]
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public void CharIndexAt_SnapsToGlyphMidpoint()
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{
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// glyph[0] spans 0..10 (midpoint 5), glyph[1] 10..20 (midpoint 15), ...
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Assert.Equal(0, UiText.CharIndexAt("hello", Mono10, 4f)); // before mid of glyph 0
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Assert.Equal(1, UiText.CharIndexAt("hello", Mono10, 6f)); // past mid of glyph 0
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Assert.Equal(1, UiText.CharIndexAt("hello", Mono10, 14f)); // before mid of glyph 1
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Assert.Equal(2, UiText.CharIndexAt("hello", Mono10, 16f)); // past mid of glyph 1
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}
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[Fact]
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public void CharIndexAt_PastEnd_IsLength()
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{
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Assert.Equal(5, UiText.CharIndexAt("hello", Mono10, 1000f));
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}
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[Fact]
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public void CharIndexAt_EmptyString_IsZero()
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{
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Assert.Equal(0, UiText.CharIndexAt("", Mono10, 50f));
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}
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// ── SelectedText assembly ────────────────────────────────────────────
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private static IReadOnlyList<UiText.Line> Lines(params string[] texts)
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{
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var list = new List<UiText.Line>(texts.Length);
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foreach (var t in texts)
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list.Add(new UiText.Line(t, new Vector4(1, 1, 1, 1)));
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return list;
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}
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[Fact]
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public void SelectedText_SingleLine_Substring()
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{
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var lines = Lines("hello world");
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var s = UiText.SelectedText(lines, new UiText.Pos(0, 6), new UiText.Pos(0, 11));
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Assert.Equal("world", s);
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}
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[Fact]
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public void SelectedText_SingleLine_ReversedAnchorCaret_IsNormalised()
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{
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var lines = Lines("hello world");
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// caret BEFORE anchor — Order() must normalise.
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var s = UiText.SelectedText(lines, new UiText.Pos(0, 11), new UiText.Pos(0, 6));
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Assert.Equal("world", s);
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}
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[Fact]
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public void SelectedText_SamePosition_IsEmpty()
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{
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var lines = Lines("hello");
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Assert.Equal("", UiText.SelectedText(lines, new UiText.Pos(0, 3), new UiText.Pos(0, 3)));
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}
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[Fact]
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public void SelectedText_MultiLine_JoinsWithNewline()
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{
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var lines = Lines("first line", "second line", "third line");
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// from col 6 of line 0 ("line") through col 5 of line 2 ("third")
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var s = UiText.SelectedText(lines, new UiText.Pos(0, 6), new UiText.Pos(2, 5));
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Assert.Equal("line\nsecond line\nthird", s);
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}
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[Fact]
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public void SelectedText_MultiLine_TwoLines_NoMiddle()
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{
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var lines = Lines("alpha", "bravo");
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var s = UiText.SelectedText(lines, new UiText.Pos(0, 2), new UiText.Pos(1, 3));
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Assert.Equal("pha\nbra", s);
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}
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[Fact]
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public void SelectedText_MultiLine_ReversedAnchorCaret_IsNormalised()
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{
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var lines = Lines("alpha", "bravo");
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// end before start → Order() swaps them.
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var s = UiText.SelectedText(lines, new UiText.Pos(1, 3), new UiText.Pos(0, 2));
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Assert.Equal("pha\nbra", s);
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}
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[Fact]
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public void SelectedText_EmptyLineList_IsEmpty()
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{
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Assert.Equal("", UiText.SelectedText(Array.Empty<UiText.Line>(),
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new UiText.Pos(0, 0), new UiText.Pos(0, 0)));
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}
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[Fact]
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public void Order_SortsByLineThenColumn()
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{
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var (s1, e1) = UiText.Order(new UiText.Pos(2, 1), new UiText.Pos(0, 5));
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Assert.Equal(new UiText.Pos(0, 5), s1);
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Assert.Equal(new UiText.Pos(2, 1), e1);
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var (s2, e2) = UiText.Order(new UiText.Pos(1, 8), new UiText.Pos(1, 2));
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Assert.Equal(new UiText.Pos(1, 2), s2);
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Assert.Equal(new UiText.Pos(1, 8), e2);
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}
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[Fact]
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public void WrapWords_PreservesNewlinesAndWrapsAtSpaces()
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{
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IReadOnlyList<string> lines = UiText.WrapWords(
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"one two three\nfour",
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static text => text.Length,
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maximumWidth: 7f);
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Assert.Equal(["one two", "three", "four"], lines);
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}
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[Fact]
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public void WrapWords_SplitsAnOverWidthWordAtCharacterBoundaries()
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{
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IReadOnlyList<string> lines = UiText.WrapWords(
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"go abcdef",
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static text => text.Length,
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maximumWidth: 5f);
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Assert.Equal(["go ab", "cdef"], lines);
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}
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// ── VOffset: vertical positioning for single-line mode ───────────────────
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/// <summary>
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/// VJustify.Center: vertical offset = (height - lineHeight) / 2.
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/// This is the original formula used by both the Centered and RightAligned paths
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/// before VerticalJustify was introduced. Must remain unchanged (backward compat).
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/// </summary>
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[Fact]
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public void VOffset_Center_ReturnsHalfHeightMinusLineHeight()
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{
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float y = UiText.VOffset(height: 55f, lineHeight: 12f, padding: 0f, VJustify.Center);
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Assert.Equal((55f - 12f) * 0.5f, y);
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}
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/// <summary>
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/// VJustify.Top: vertical offset = padding (top of the content area).
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/// Used for footer title elements whose dat box is the full footer height (55 px)
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/// but the text should render near the top.
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/// </summary>
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[Fact]
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public void VOffset_Top_ReturnsPadding()
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{
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float y = UiText.VOffset(height: 55f, lineHeight: 12f, padding: 0f, VJustify.Top);
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Assert.Equal(0f, y);
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float yWithPadding = UiText.VOffset(height: 55f, lineHeight: 12f, padding: 4f, VJustify.Top);
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Assert.Equal(4f, yWithPadding);
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}
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/// <summary>
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/// VJustify.Bottom: vertical offset = height - lineHeight - padding.
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/// </summary>
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[Fact]
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public void VOffset_Bottom_ReturnsHeightMinusLineHeightMinusPadding()
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{
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float y = UiText.VOffset(height: 55f, lineHeight: 12f, padding: 2f, VJustify.Bottom);
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Assert.Equal(55f - 12f - 2f, y);
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}
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/// <summary>
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/// Center with non-zero padding: padding does NOT affect the center formula —
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/// VJustify.Center always uses (height - lineHeight) / 2 regardless of padding,
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/// matching the original behavior.
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/// </summary>
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[Fact]
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public void VOffset_Center_IgnoresPadding()
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{
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float yNoPad = UiText.VOffset(height: 40f, lineHeight: 12f, padding: 0f, VJustify.Center);
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float yWithPad = UiText.VOffset(height: 40f, lineHeight: 12f, padding: 4f, VJustify.Center);
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Assert.Equal(yNoPad, yWithPad); // Center is padding-independent
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Assert.Equal((40f - 12f) * 0.5f, yNoPad);
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}
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}
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