acdream/tests/AcDream.App.Tests/UI
Erik 89c640a54d feat(ui): D.2b-B — InventoryController bind + grid population (loose/side-bag partition)
Task 4: InventoryController.Bind + Populate: find-by-id bind for the 7 inventory
element ids, configure grid (6 cols x 32px) + container list, partition
GetContents(player) into loose items (contentsGrid) vs side bags (containerList),
populate main-pack cell in topContainer, subscribe ObjectAdded/Moved/Removed/Updated
for live rebuilds. Handles both Ingest-indexed (production) and AddOrUpdate-direct
(test) paths via fallback scan.

Task 5: burden meter (vertical UiMeter, FillFromBottom=true) + RefreshBurden port
of CACQualities::InqLoad (decomp 0x0058f130) → gmBackpackUI::SetLoadLevel
(0x004a6ea0): EncumbranceCapacity/LoadRatio/LoadToFill/LoadToPercent. Three
AttachCaption overlays (Burden, Contents of Backpack, %text). 5 tests all green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-21 09:04:48 +02:00
..
Layout feat(ui): D.2b-B — InventoryController bind + grid population (loose/side-bag partition) 2026-06-21 09:04:48 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
DatWidgetFactoryZOrderTests.cs fix(ui): #145 — importer honors ZLevel so the backdrop sits behind panels 2026-06-21 07:22:26 +02:00
DragDropSpineTests.cs feat(ui): D.5.3/B.2 — spine: drag-lift hook + ghost snapshot (full opacity) + drop-on-hit-only 2026-06-20 15:22:27 +02:00
IconComposerTests.cs fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload) 2026-06-18 10:21:33 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs feat(D.2b): retail 3-slice vital bars + headless mockup verifier 2026-06-14 21:40:11 +02:00
UiButtonTests.cs feat(D.2b): UiButton (Type 1) — Send + Max/Min as generic buttons (widget-generalization Task 3) 2026-06-16 17:07:58 +02:00
UiCollapsibleFrameTests.cs feat(ui): D.2b — toolbar collapse-to-one-row (bottom-edge snap resize hides/shows row 2) 2026-06-20 18:33:35 +02:00
UiDatFontTests.cs feat(D.2b): retail dat-font (Font 0x40000000) for vitals numbers 2026-06-14 23:02:35 +02:00
UiFieldTests.cs feat(D.2b): UiField (Type 3) — editable input as a generic field; remove the stray Type-12 input placeholder (widget-generalization Task 6) 2026-06-16 17:48:51 +02:00
UiItemListGridTests.cs feat(ui): D.2b-B — UiItemList N-cell grid mode 2026-06-20 22:34:30 +02:00
UiItemListTests.cs feat(D.5.1): UiItemList widget + factory branch for class 0x10000031 2026-06-16 22:28:37 +02:00
UiItemSlotTests.cs fix(D.5.1): occupancy-gated slot numbers (empty=0x1000005e bg digit) + bottom-right rect probe 2026-06-17 14:27:27 +02:00
UiMenuTests.cs fix(D.2b): UiMenu — controller owns Selected (review fix for Task 4) 2026-06-16 17:27:30 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRootInputTests.cs feat(ui): D.2b-A — BringToFront + raise on show/click 2026-06-20 21:31:29 +02:00
UiScrollableTests.cs feat(D.2b): UiScrollable — pixel scroll model (UIElement_Scrollable port) 2026-06-15 22:19:29 +02:00
UiScrollbarTests.cs feat(D.2b): UiScrollbar (Type 11) — promote the generic chat scrollbar (widget-generalization Task 2) 2026-06-16 17:02:49 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00