#45 — local +Acdream slow-strafe walking renders too slow. User observed during fix #5 visual verify of #39: the observer-side fix landed, then the user noticed the matching animation on the local player was also playing at sub-walk cadence. Likely the same SidestepAnimSpeed (1.25) vs WalkAnimSpeed (3.12) mismatch as fix #5 but on the local UpdatePlayerAnimation path. Filed for separate investigation. #39 — added "Progress 2026-05-06" section listing the five-commit fix sequence ( |
||
|---|---|---|
| .. | ||
| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||