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DungeonStreamingGate.cs
feat(teleport C): TAS-driven fade transit + retire TeleportArrivalController
2026-06-22 14:03:25 +02:00
EntityVanishProbe.cs
fix(streaming): #138-B avatar vanishes after teleporting out — don't relocate during PortalSpace
2026-06-24 12:30:20 +02:00
GpuLandblockRetirement.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
GpuWorldState.cs
fix(ui): bind radar to streamed world state
2026-07-21 06:24:05 +02:00
LandblockBuild.cs
fix(streaming): commit EnvCell landblocks atomically ( #214 )
2026-07-13 18:45:24 +02:00
LandblockRetirementCoordinator.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
LandblockStreamer.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
LandblockStreamJob.cs
fix(portal): synchronize destination presentation state
2026-07-16 21:17:13 +02:00
LandblockStreamTier.cs
feat(A.5 T1): LandblockStreamTier + LandblockStreamJobKind enums
2026-05-09 22:15:57 +02:00
StreamingController.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
StreamingMutationException.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
StreamingRegion.cs
fix(portal): synchronize destination presentation state
2026-07-16 21:17:13 +02:00
TeleportLandblockTransition.cs
fix(world): remove non-retail portal exit fade
2026-07-15 23:20:52 +02:00
TeleportTransitCoordinator.cs
fix(world): remove non-retail portal exit fade
2026-07-15 23:20:52 +02:00
TwoTierDiff.cs
feat(A.5 T2): TwoTierDiff record + LandblockStreamJob.Load.Kind
2026-05-09 22:20:48 +02:00
WorldRevealCoordinator.cs
refactor(streaming): centralize world reveal lifetime
2026-07-20 23:33:50 +02:00
WorldRevealLifecycleTelemetry.cs
test(streaming): expose world reveal lifecycle
2026-07-20 22:32:23 +02:00
WorldRevealReadinessBarrier.cs
test(streaming): expose world reveal lifecycle
2026-07-20 22:32:23 +02:00