acdream/src/AcDream.App/Interaction
Erik a9a822f206 refactor(runtime): unify generation reset for direct hosts
Move canonical per-session teardown into one retryable Runtime transaction, reduce App reset to projection acknowledgements, and prove the same GameRuntime graph through deterministic no-window lifecycle, gameplay, portal, fault, reconnect, and isolation gates.\n\nCo-authored-by: Codex <noreply@openai.com>
2026-07-27 00:43:26 +02:00
..
PlayerApproachCompletionState.cs refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
PlayerInteractionMovementSink.cs refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
SelectionInteractionController.cs refactor(runtime): unify generation reset for direct hosts 2026-07-27 00:43:26 +02:00
SelectionInteractionTransport.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
WorldSelectionQuery.cs fix(interaction): restore retail loot placement and world-drop projection 2026-07-27 00:03:15 +02:00