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84d7d06008
acdream
/
tests
/
AcDream.Core.Tests
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Erik
84d7d06008
feat(app): Phase B.2 — ChaseCamera (third-person follow camera)
...
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 14:26:20 +02:00
..
Meshing
feat(net): Phase 6.6 — parse UpdateMotion (0xF74C) into MotionUpdated event
2026-04-11 20:33:26 +02:00
Physics
feat(core): Phase B.3 — PhysicsEngine (top-level collision resolver)
2026-04-12 09:54:28 +02:00
Plugins
feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
2026-04-10 20:29:29 +02:00
Rendering
feat(app): Phase B.2 — ChaseCamera (third-person follow camera)
2026-04-12 14:26:20 +02:00
Streaming
fix(app): Phase A.1 — pending-spawn list in GpuWorldState (proper fix)
2026-04-11 23:19:40 +02:00
Terrain
feat(core+app): per-cell terrain texture blending (Phase 3c.4)
2026-04-11 14:02:15 +02:00
Textures
feat(core): SurfaceDecoder — add PFID_P8, PFID_R8G8B8, and PFID_X8R8G8B8
2026-04-11 19:23:57 +02:00
World
feat(core): add WorldView with 3x3 neighbor landblock computation
2026-04-10 18:02:41 +02:00
AcDream.Core.Tests.csproj
feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
2026-04-11 22:01:45 +02:00
SmokeTest.cs
chore: phase 1 — add Core, Abstractions, App, Tests projects
2026-04-10 09:22:33 +02:00