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Allegiance
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feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
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2026-04-18 17:17:45 +02:00 |
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Audio
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feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
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2026-04-18 16:38:26 +02:00 |
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Chat
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fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template
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2026-04-25 21:22:07 +02:00 |
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Combat
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feat(anim): Phase L.1c classify combat animation commands
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2026-04-28 11:37:49 +02:00 |
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Input
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feat(input): #24 Phase K.2 - auto-enter player mode at login + MMB mouse-look + DebugPanel free-fly + Tab to chat-input focus
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2026-04-26 09:20:17 +02:00 |
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Items
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feat(items): Phase F.2 ItemRepository + AppraiseRequest round-trip
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2026-04-18 16:55:36 +02:00 |
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Lighting
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feat(lighting): Phase G.2 — Setup.Lights + SetLightHook wiring
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2026-04-19 10:46:49 +02:00 |
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Meshing
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feat(net): Phase 6.6 — parse UpdateMotion (0xF74C) into MotionUpdated event
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2026-04-11 20:33:26 +02:00 |
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Physics
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fix(anim): Phase L.1b route motion commands
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2026-04-28 10:46:22 +02:00 |
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Player
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feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
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2026-04-25 16:42:24 +02:00 |
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Plugins
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feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
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2026-04-10 20:29:29 +02:00 |
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Rendering
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feat(app): Phase B.2 — ChaseCamera (third-person follow camera)
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2026-04-12 14:26:20 +02:00 |
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Spells
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fix(player): EnchantmentMask bit fix + Vitae key=0 + absolute Vitals overlay
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2026-04-25 18:15:20 +02:00 |
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Streaming
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fix(app): Phase A.1 — pending-spawn list in GpuWorldState (proper fix)
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2026-04-11 23:19:40 +02:00 |
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Terrain
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fix(terrain): align per-cell triangle geometry with ACE's ConstructPolygons convention
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2026-04-21 13:20:59 +02:00 |
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Textures
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feat(core): SurfaceDecoder — add PFID_P8, PFID_R8G8B8, and PFID_X8R8G8B8
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2026-04-11 19:23:57 +02:00 |
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Vfx
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weather(phase-6a): port retail PhysicsScript runtime
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2026-04-24 11:20:39 +02:00 |
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World
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fix(sky): retail-faithful sun-vector magnitude for SunColor / AmbientColor
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2026-04-27 22:42:53 +02:00 |
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AcDream.Core.Tests.csproj
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feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
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2026-04-11 22:01:45 +02:00 |
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SmokeTest.cs
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chore: phase 1 — add Core, Abstractions, App, Tests projects
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2026-04-10 09:22:33 +02:00 |