..
Cryptography
feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2)
2026-04-11 14:17:37 +02:00
Messages
feat(D.5.4): capture full item field set in CreateObject parser
2026-06-18 15:50:27 +02:00
Packets
feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
2026-04-11 15:14:31 +02:00
AcDream.Core.Net.Tests.csproj
feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1)
2026-04-11 14:14:28 +02:00
GameEventWiringTests.cs
refactor(D.5.4): rename ItemRepository->ClientObjectTable, ItemInstance->ClientObject
2026-06-18 15:36:16 +02:00
LiveHandshakeTests.cs
feat(net): CreateObject body parser — GUID + Position + SetupId extracted (Phase 4.7d)
2026-04-11 15:18:54 +02:00
NetClientTests.cs
feat(net): live ACE handshake verified — ConnectRequest received and parsed (Phase 4.6a/b/c/d)
2026-04-11 14:46:19 +02:00
ObjectTableWiringTests.cs
feat(D.5.4): ObjectTableWiring (CreateObject=upsert, Delete=evict, 0x02CE) off GameWindow
2026-06-18 16:34:56 +02:00
PlayerDescriptionParserTests.cs
test(net): #13 end-to-end PD trailer fixture covering every section
2026-05-10 09:39:36 +02:00
PrivateUpdateVitalTests.cs
feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
2026-04-25 16:42:24 +02:00
WorldSessionChatTests.cs
feat(ui+net): #16 LiveCommandBus + WorldSession.Send{Talk,Tell,Channel} + SendChatCmd wiring
2026-04-25 19:27:22 +02:00
WorldSessionCombatTests.cs
feat(combat): Phase L.1c add outbound combat actions
2026-04-28 10:57:12 +02:00