acdream/tests/AcDream.App.Tests
Erik 823936ec31 fix(streaming): preserve portal destination ownership
Detach old-world spatial ownership atomically, prioritize destination retirement dependencies, and reveal the viewport at the retail transition edge. Give private paperdoll views independent mesh ownership and retain dormant ACE entities so portal revisits preserve server objects without extending active GPU lifetimes.
2026-07-25 08:35:12 +02:00
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Audio fix(audio): keep unavailable world slots quiescent 2026-07-24 19:49:25 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition feat(rendering): compare the incremental shadow scene 2026-07-24 22:24:30 +02:00
Diagnostics feat(rendering): compare scene-built PView candidates 2026-07-25 00:12:53 +02:00
Input feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Interaction feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Net perf(net): own one pooled async receive 2026-07-25 05:50:18 +02:00
Physics fix(runtime): restore interaction completion ownership 2026-07-23 05:51:51 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
Settings refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Spells fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
Streaming fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI perf(ui): scope cooldown heartbeat to visible items 2026-07-25 05:12:58 +02:00
World fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs perf(content): remove exception-driven setup probes 2026-07-24 15:12:21 +02:00
FramePhaseTestDoubles.cs fix(rendering): synchronize hidden live projections 2026-07-25 03:14:15 +02:00
FrameProfilerReportTests.cs perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs feat(streaming): establish cost budget ledger 2026-07-24 17:26:34 +02:00