Preserve retail AmmoType from CreateObject and port BlocksUseOfShield so bow, caster, and two-handed switches remove incompatible shields, while mismatched missile ammo is also returned to the pack. Each blocker remains server-confirmed before AutoWield re-enters. Co-Authored-By: Codex <codex@openai.com> |
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| .. | ||
| Cryptography | ||
| Messages | ||
| Packets | ||
| AcDream.Core.Net.csproj | ||
| CombatStateWiring.cs | ||
| GameEventWiring.cs | ||
| NetClient.cs | ||
| NOTICE.md | ||
| ObjectTableWiring.cs | ||
| WorldSession.cs | ||