acdream/tests/AcDream.App.Tests/UI/Layout/DatWidgetFactoryTests.cs
Erik 805ab5f40b feat(D.2b): UiButton (Type 1) — Send + Max/Min as generic buttons (widget-generalization Task 3)
Introduces UiButton: a dedicated dat-widget button that ports UIElement_Button
(RegisterElementClass(1,...) @ acclient_2013_pseudo_c.txt:125828). State selection,
tiled DrawSprite, and label rendering mirror UiDatElement exactly so the chat Send
and Max/Min buttons have zero behavioral change.

DatWidgetFactory now maps Type 1 → UiButton (beside Type 7 → UiMeter, Type 11 →
UiScrollbar). ChatWindowController's Send and Max/Min bind blocks updated from
UiDatElement casts to UiButton casts; ClickThrough=false lines dropped (UiButton
is interactive by construction).

The old UiPanel.cs UiButton (a plain dev-scaffold rect+text button with no dat
sprites) is renamed UiSimpleButton to free the name — no production code
instantiated it.

Full suite: 402 passed, 2 skipped, 0 failed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 17:07:58 +02:00

169 lines
7.1 KiB
C#

using AcDream.App.UI;
using AcDream.App.UI.Layout;
namespace AcDream.App.Tests.UI.Layout;
public class DatWidgetFactoryTests
{
private static (uint, int, int) NoTex(uint _) => (0, 0, 0);
// ── Test 1: Type 7 → UiMeter ─────────────────────────────────────────────
[Fact]
public void Type7_Meter_MakesUiMeter()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 7, Width = 150, Height = 16 }, NoTex, null);
Assert.IsType<UiMeter>(e);
}
// ── Test 2: Unknown type → UiDatElement fallback ─────────────────────────
[Fact]
public void UnknownType_FallsBackToGeneric()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 999 }, NoTex, null);
Assert.IsType<UiDatElement>(e);
}
// ── Test 3: Type 12 → null (style prototype, never rendered) ─────────────
[Fact]
public void Type12_StylePrototype_ReturnsNull()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 12 }, NoTex, null);
Assert.Null(e);
}
// ── Test 4: Rect + anchors set from ElementInfo ───────────────────────────
/// <summary>
/// A Type-3 element with X=5,Y=21,W=150,H=16, Left=1,Top=1,Right=1 should have
/// its rect + anchors copied onto the returned widget.
/// Per UIElement::UpdateForParentSizeChange @0x00462640:
/// Left=1 → AnchorEdges.Left (near-pin); Top=1 → AnchorEdges.Top;
/// Right=1 → AnchorEdges.Right (stretch / track parent right); Bottom=0 → neither.
/// Combined: Left | Top | Right.
/// </summary>
[Fact]
public void RectAndAnchors_SetFromElementInfo()
{
var info = new ElementInfo
{
Type = 3,
X = 5, Y = 21,
Width = 150, Height = 16,
Left = 1, Top = 1,
Right = 1, Bottom = 0,
};
var e = DatWidgetFactory.Create(info, NoTex, null)!;
Assert.Equal(5f, e.Left);
Assert.Equal(21f, e.Top);
Assert.Equal(150f, e.Width);
Assert.Equal(16f, e.Height);
Assert.Equal(AnchorEdges.Left | AnchorEdges.Top | AnchorEdges.Right, e.Anchors);
}
// ── Test 5: ReadOrder propagated to ZOrder ───────────────────────────────
[Fact]
public void Create_PropagatesReadOrderToZOrder()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 3, ReadOrder = 7 }, NoTex, null);
Assert.Equal(7, e!.ZOrder);
}
// ── Test G1a: Type 12 with own sprites renders; without sprites is skipped ──
/// <summary>
/// Task G1 change 1: only PURE Type-12 prototypes (no state media) are skipped.
/// A Type-12 element that carries its own state media must return a non-null widget.
/// </summary>
[Fact]
public void DatWidgetFactory_Type12WithMedia_Renders()
{
// Type 12 with a "Normal" state sprite — must render (NOT skipped).
var withMedia = new ElementInfo
{
Type = 12,
Width = 32,
Height = 16,
StateMedia = { ["Normal"] = (0x00001234u, 1) },
};
var e = DatWidgetFactory.Create(withMedia, NoTex, null);
Assert.NotNull(e);
Assert.IsType<UiDatElement>(e);
// Type 12 with NO state media — must still be skipped (pure prototype).
var noMedia = new ElementInfo { Type = 12 };
Assert.Null(DatWidgetFactory.Create(noMedia, NoTex, null));
}
// ── Test 5c: Type 1 → UiButton ──────────────────────────────────────────
[Fact]
public void Type1_Button_MakesUiButton()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 1, Width = 46, Height = 18 }, NoTex, null);
Assert.IsType<UiButton>(e);
}
// ── Test 5b: Type 11 → UiScrollbar ──────────────────────────────────────
[Fact]
public void Type11_Scrollbar_MakesUiScrollbar()
{
var e = DatWidgetFactory.Create(new ElementInfo { Type = 11, Width = 16, Height = 68 }, NoTex, null);
Assert.IsType<UiScrollbar>(e);
}
// ── Test 6: Meter slice extraction (the important one) ───────────────────
/// <summary>
/// A meter (Type 7) whose two Type-3 containers each carry 3 image children
/// (ordered by X, bearing a DirectState "" sprite), plus the front container
/// has a fourth expand-overlay child with ONLY a named "ShowDetail" state —
/// that overlay must be excluded from the slice count.
/// </summary>
[Fact]
public void MeterSliceExtraction_ReadsGrandchildImageIds_IgnoresOverlay()
{
// Slice ids sourced from format doc §11 — real health-bar ids.
const uint BackL = 0x0600747Eu, BackT = 0x0600747Fu, BackR = 0x06007480u;
const uint FrontL = 0x06007481u, FrontT = 0x06007482u, FrontR = 0x06007483u;
const uint OverlayFile = 0x06007490u;
// Back container (ReadOrder 0 — drawn first / behind)
var backChild = new ElementInfo { Type = 3, ReadOrder = 0 };
backChild.Children.Add(new ElementInfo { X = 0, StateMedia = { [""] = (BackL, 1) } });
backChild.Children.Add(new ElementInfo { X = 10, StateMedia = { [""] = (BackT, 1) } });
backChild.Children.Add(new ElementInfo { X = 140, StateMedia = { [""] = (BackR, 1) } });
// Front container (ReadOrder 1 — drawn on top)
var frontChild = new ElementInfo { Type = 3, ReadOrder = 1 };
frontChild.Children.Add(new ElementInfo { X = 0, StateMedia = { [""] = (FrontL, 1) } });
frontChild.Children.Add(new ElementInfo { X = 10, StateMedia = { [""] = (FrontT, 1) } });
frontChild.Children.Add(new ElementInfo { X = 140, StateMedia = { [""] = (FrontR, 1) } });
// Expand-detail overlay: named state only — NO DirectState "" — must be ignored.
frontChild.Children.Add(new ElementInfo
{
X = 0,
StateMedia = { ["ShowDetail"] = (OverlayFile, 3) }
});
var meter = new ElementInfo { Type = 7, Width = 150, Height = 16 };
meter.Children.Add(backChild);
meter.Children.Add(frontChild);
var e = DatWidgetFactory.Create(meter, NoTex, null);
var m = Assert.IsType<UiMeter>(e);
Assert.Equal(BackL, m.BackLeft);
Assert.Equal(BackT, m.BackTile);
Assert.Equal(BackR, m.BackRight);
Assert.Equal(FrontL, m.FrontLeft);
Assert.Equal(FrontT, m.FrontTile);
Assert.Equal(FrontR, m.FrontRight);
// Overlay (ShowDetail-only, no DirectState "") must not leak into any slice slot.
Assert.NotEqual(OverlayFile, m.FrontRight);
Assert.NotEqual(OverlayFile, m.FrontTile);
}
}