Adds the CC1 data layer for Campaign CC (retail character creation): a reader for portal.dat's CharGen table (0x0E000002) plus a presentation-free, Chorizite-free typed options model, and the pure attribute/skill credit math the later CC3 Runtime owner needs. Retail oracle (docs/research/named-retail/acclient_2013_pseudo_c.txt): - ACCharGenData::Serialize @ 0x005C36D0 (table shape: StartingAreas + HeritageGroups) - HeritageGroup_CG::Serialize @ 0x005C2100 - Sex_CG::Serialize @ 0x005C1600 - Template_CG::Serialize @ 0x005C0450 - CharGenState::SetHeritageGroup @ 0x005C67A0 and the six attribute-slider setters (~0x005C46CE..0x005C494E): remainingAtrbCredits = totalAtrbCredits - (str+end+coord+quick+focus+self) — a heritage's AttributeCredits is the budget the six RAW attribute values must fit, not points above the floor. - CharGenState::Reset @ 0x005C68A0: atrbMin=10, atrbMax=100. - gmCharGenMainUI::DoFinish @ 0x004E9170: Finish refuses only when remainingAtrbCredits > 0 (attributes only — skill credits are never gated to zero, confirmed by reading the function body). - CharGenState::UpdateRemainingSkillCredits @ 0x005C37C0: exactly one of NormalCost/PrimaryCost is charged per Trained/Specialized skill. - gmCGAppearancePage::Update @ 0x0047E8F0: the mHeritageGroup==0xc/0xd (Olthoi/OlthoiAcid) camera-offset branch CC6 will need. Cross-checked against ACE's ACE.DatLoader.FileTypes.CharGen and ACE.DatLoader.Entity.HeritageGroupCG/SexCG/TemplateCG/SkillCG loaders (same field order, different byte format) and ACE.Entity.Enum.HeritageGroup / SkillAdvancementClass for the two small stable enums the model exposes. src/AcDream.Core/CharGen/: ChargenOptions (root: StarterAreas + HeritagesById), ChargenHeritageOptions, ChargenGenderOptions (BaseObjDesc + every appearance-option list: hair styles/colors, eye colors, eye/nose/ mouth strips, headgear/shirt/pants/footwear, clothing colors), ChargenTemplate, ChargenObjDesc (palette/subpalette/texture/anim-part-swap shape, mirrors PaletteOverride's presentation-free pattern), and the pure math: ChargenAttributeMath (RemainingCredits/IsFullySpent/range checks) and ChargenSkillCreditMath (retail's Trained-xor-Specialized cost sum) plus ChargenSkillAdvancementSet, a structurally-fixed 55-slot type (reserved slot 0 + SkillId 1..54) so CC2's future wire builder cannot send anything but exactly 55 entries. src/AcDream.Content/CharGen/ChargenTableReader.cs projects the Chorizite DBObj graph into the Core model (MagicCatalog.Load's shape) — no Chorizite type crosses into ChargenOptions. Tests: hand-built-fixture unit tests for the pure math (Core.Tests) and the Content projector (Content.Tests), plus six installed-DAT gate tests (ContentConformanceDats pattern) against the real portal.dat: 13 heritage groups (11 standard + 2 Olthoi), the four named heritages with retail display names incl. "Gharu'ndim", every heritage has a gender with non-empty appearance option lists, every template's attributes stay in 10..100 and never exceed its heritage's budget (discovered live: NOT every template fully spends it — each human heritage's "Adventurer" template sits at the floor as retail's real-DAT-backed "Custom" starting point), start-area indices resolve into the shared list, and skill costs key to valid 1..54 wire ids. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
80 lines
2.6 KiB
C#
80 lines
2.6 KiB
C#
using AcDream.Core.CharGen;
|
|
|
|
namespace AcDream.Core.Tests.CharGen;
|
|
|
|
/// <summary>
|
|
/// Tests for <see cref="ChargenSkillAdvancementSet"/> — the structural
|
|
/// 55-slot shape ACE's <c>CharacterCreateInfo.Unpack</c> requires on the
|
|
/// 0xF656 wire (numSkills must be exactly 55: reserved slot 0 plus
|
|
/// Chorizite's 54 named <c>SkillId</c> values, 1..54).
|
|
/// </summary>
|
|
public sealed class ChargenSkillAdvancementSetTests
|
|
{
|
|
[Fact]
|
|
public void ToWireClasses_AlwaysProducesExactlyFiftyFiveEntries()
|
|
{
|
|
var set = new ChargenSkillAdvancementSet();
|
|
|
|
Assert.Equal(55, set.ToWireClasses().Count);
|
|
Assert.Equal(55, ChargenSkillAdvancementSet.SlotCount);
|
|
}
|
|
|
|
[Fact]
|
|
public void DefaultState_EverySlotIsInactive()
|
|
{
|
|
var set = new ChargenSkillAdvancementSet();
|
|
|
|
IReadOnlyList<uint> wire = set.ToWireClasses();
|
|
Assert.All(wire, value => Assert.Equal(0u, value));
|
|
Assert.Equal(ChargenSkillAdvancementClass.Inactive, set[1u]);
|
|
Assert.Equal(ChargenSkillAdvancementClass.Inactive, set[54u]);
|
|
}
|
|
|
|
[Fact]
|
|
public void Indexer_RoundTripsAssignedSkillState()
|
|
{
|
|
var set = new ChargenSkillAdvancementSet
|
|
{
|
|
[1u] = ChargenSkillAdvancementClass.Trained,
|
|
[54u] = ChargenSkillAdvancementClass.Specialized,
|
|
};
|
|
|
|
Assert.Equal(ChargenSkillAdvancementClass.Trained, set[1u]);
|
|
Assert.Equal(ChargenSkillAdvancementClass.Specialized, set[54u]);
|
|
|
|
IReadOnlyList<uint> wire = set.ToWireClasses();
|
|
Assert.Equal(0u, wire[0]); // reserved slot never assignable
|
|
Assert.Equal((uint)ChargenSkillAdvancementClass.Trained, wire[1]);
|
|
Assert.Equal((uint)ChargenSkillAdvancementClass.Specialized, wire[54]);
|
|
}
|
|
|
|
[Fact]
|
|
public void Indexer_ReservedSlotZero_ReadsInactiveAndCannotBeSet()
|
|
{
|
|
var set = new ChargenSkillAdvancementSet();
|
|
|
|
Assert.Equal(ChargenSkillAdvancementClass.Inactive, set[0u]);
|
|
Assert.Throws<ArgumentOutOfRangeException>(
|
|
() => set[0u] = ChargenSkillAdvancementClass.Trained);
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData(55u)]
|
|
[InlineData(1000u)]
|
|
public void Indexer_SetOutOfRange_Throws(uint skillId)
|
|
{
|
|
var set = new ChargenSkillAdvancementSet();
|
|
|
|
Assert.Throws<ArgumentOutOfRangeException>(
|
|
() => set[skillId] = ChargenSkillAdvancementClass.Trained);
|
|
}
|
|
|
|
[Fact]
|
|
public void Indexer_GetOutOfRange_ReadsInactiveWithoutThrowing()
|
|
{
|
|
var set = new ChargenSkillAdvancementSet();
|
|
|
|
Assert.Equal(ChargenSkillAdvancementClass.Inactive, set[55u]);
|
|
Assert.Equal(ChargenSkillAdvancementClass.Inactive, set[uint.MaxValue]);
|
|
}
|
|
}
|