acdream/tests/AcDream.App.Tests
2026-07-22 04:18:31 +02:00
..
Combat refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
Diagnostics test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
Input refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
Interaction refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
Net test(streaming): close lifecycle gate after cutover 2026-07-21 23:41:15 +02:00
Physics refactor(runtime): extract the live object frame 2026-07-22 00:42:26 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering refactor(render): establish frame orchestration contract 2026-07-22 04:18:31 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
World refactor(update): cut over the frame orchestrator 2026-07-22 03:31:38 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FramePhaseTestDoubles.cs refactor(runtime): extract the live object frame 2026-07-22 00:42:26 +02:00
FrameProfilerReportTests.cs fix #225: stabilize render pacing and frame CPU 2026-07-19 06:29:30 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs refactor(world): extract live entity hydration 2026-07-21 17:32:45 +02:00