acdream/tests
Erik 79c0374d53 feat(net): D.2b-B B-Wire — InventoryRemoveObject (0x0024) parser
Top-level GameMessage (UIQueue), not a GameEvent. Server sends when an
object leaves the client's inventory view (sold / dropped / destroyed).
Layout: opcode(4) + guid(4) = 8 bytes — the smallest inventory wire.
3 tests: happy path, wrong opcode, truncated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 18:52:21 +02:00
..
AcDream.App.Tests fix(ui): D.2b-B — inventory panels render over the backdrop (#145 continuation) + captions 2026-06-21 17:58:44 +02:00
AcDream.Core.Net.Tests feat(net): D.2b-B B-Wire — InventoryRemoveObject (0x0024) parser 2026-06-21 18:52:21 +02:00
AcDream.Core.Tests feat(core): D.2b-B B-Wire — ClientObjectTable.UpdateStackSize 2026-06-21 18:48:54 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(D.2b): write-mode movement gate that preserves autorun 2026-06-16 15:24:19 +02:00