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Audio
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test: make prerequisite lanes fail honestly
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2026-08-18 12:09:41 +02:00 |
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CharGen
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fix(chargen): Campaign CC gate round 1 Batch G — real color wheel (DoColorSpots/DoGradDisk color rendering)
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2026-08-16 14:16:14 +02:00 |
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Chat
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feat(chat): CT-B4 — @log, and the research block that was a wrong question
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2026-08-21 11:28:20 +02:00 |
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Combat
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fix(combat): #298 — admit player targets to melee/missile attack and the camera
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2026-08-03 21:29:15 +02:00 |
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Conformance
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ci: tag DAT-dependent tests into the InstalledDat lane; drop invariant workaround
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2026-08-19 11:19:14 +02:00 |
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Fixtures
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fix(physics): enforce retail step-down support radius (#273)
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2026-07-31 12:10:03 +02:00 |
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Input
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test: make prerequisite lanes fail honestly
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2026-08-18 12:09:41 +02:00 |
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Items
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test: finish diagnostic classification
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2026-08-18 13:41:17 +02:00 |
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Journal
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feat(journal): QJ1/QJ2 — the journal's pages and their file
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2026-08-21 15:31:47 +02:00 |
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Lighting
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perf(lighting): bound global light selection
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2026-07-25 05:40:32 +02:00 |
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Meshing
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feat(vfx): bind effects to live animated poses
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2026-07-14 10:56:01 +02:00 |
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Physics
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fix: retail text and golden-string tests must not follow the machine's locale
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2026-08-19 19:56:09 +02:00 |
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Player
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fix(ui): restore retail vitals and window interactions
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2026-08-20 13:26:35 +02:00 |
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Plugins
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Properties
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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Quests
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feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live
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2026-08-21 15:42:05 +02:00 |
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Rendering
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Selection
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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Social
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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Spells
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fix(ui): restore retail vitals and window interactions
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2026-08-20 13:26:35 +02:00 |
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Streaming
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test: observe landblock worker joins
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2026-08-18 13:03:30 +02:00 |
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Terrain
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Textures
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fix(ui): Campaign LA gate round 2 — character-select screen media resolution
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2026-08-15 09:12:10 +02:00 |
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Ui
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feat(chat): port retail client command families
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2026-07-13 14:50:15 +02:00 |
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Vfx
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fix(vfx): classify hardwareless particle emitters once
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2026-07-27 00:03:44 +02:00 |
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World
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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AcDream.Core.Tests.csproj
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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GlobalUsings.cs
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refactor(runtime): own local movement and outbound cadence
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2026-07-26 12:33:53 +02:00 |
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packages.neutral.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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xunit.runner.json
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test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
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2026-06-02 15:20:24 +02:00 |