acdream/tests/AcDream.App.Tests
Erik 769ebef30d fix(ui): retail target-cursor shape (pending over UI, world-object driven) + visible UseDone refusals
Visual gate round 2 (user, retail oracle): the target cursor over UI must
be the 0x27 four-arrows PENDING cursor — retail's UpdateCursorState
(0x00564630) keys valid/invalid solely off the SmartBox found object,
i.e. the WORLD entity under the cursor. And "can't heal myself" turned
out to be TWO stacked causes, both fixed:

- Cursor: UI hover no longer forces TargetInvalid (that arm was a
  non-retail invention) and the doll/status-bar hover providers are
  gone (UiElement.UseTargetGuidProvider deleted). Valid/invalid now
  come from (a) a hovered occupied item slot's own item, or (b) the
  world entity under the cursor via a new worldTargetProvider — the
  B.4b screen-rect picker extracted into GameWindow.PickWorldGuidAtCursor
  and shared by click + hover.
- Self-heal: the world picker always skipped the local player
  (skipServerGuid), so clicking your own toon in target mode could
  never acquire self. Target-use picks now include self (retail lets
  you kit-heal yourself by clicking your character); plain selection
  keeps the exclusion. The doll click still self-targets.
- Silent refusals: the [use-target] log proved the UseWithTarget action
  WAS sent (kit 0x00220008 / TargetType 0x10, target self) — ACE
  refused with WeenieError.YouArentTrainedInHealing (0x04FC) and we
  never parsed UseDone (0x01C7). Now dispatched + surfaced as a chat
  line via WeenieErrorText (interim subset map, register AP-74, #166
  ports the retail String-table lookup).

Full suite green (3,295).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 10:27:33 +02:00
..
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering Merge claude/hopeful-maxwell-214a12 — D.2b UI Studio + faithful importer + Character window 2026-06-26 12:33:51 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI fix(ui): retail target-cursor shape (pending over UI, world-object driven) + visible UseDone refusals 2026-07-03 10:27:33 +02:00
AcDream.App.Tests.csproj test(D.2b): vitals importer conformance — golden fixture + tree/slice/chrome checks 2026-06-15 14:29:30 +02:00
RuntimeOptionsRetailUiTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
RuntimeOptionsTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00