The new value type collided with DatReaderWriter.Types.Frame (used in physics-adjacent code like ShadowShapeBuilder), which the structural fix (per-file using-aliases across 6 files) would have re-incurred in every later physics slice. Renamed the TYPE to CellFrame; the Position.Frame MEMBER keeps retail's name. Restored the 5 alias-only files to their pre-Slice-1 state; synced spec + plan. Core 1522 passed / 0 failed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| DungeonStreamingGateTests.cs | ||
| GpuWorldStateActivatorTests.cs | ||
| GpuWorldStateTests.cs | ||
| GpuWorldStateTwoTierTests.cs | ||
| LandblockEntityRehydratorTests.cs | ||
| LandblockStreamerTests.cs | ||
| StreamingControllerDungeonGateTests.cs | ||
| StreamingControllerTests.cs | ||
| StreamingControllerTwoTierTests.cs | ||
| StreamingRegionTests.cs | ||
| StreamingRegionTwoTierTests.cs | ||