acdream/docs
Erik 24a0b84162 docs(D.2b): container-switching implementation plan
8-task TDD plan: ReplaceContents (Core) -> ViewContents full-replace
wiring (Core.Net) -> SendUse wrapper -> UiItemSlot triangle/square
overlays -> InventoryController _openContainer/_selectedItem +
click roles + indicators -> GameWindow callback wiring -> divergence
register -> full-suite + visual gate. Exact code per step.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:22:39 +02:00
..
architecture fix(ui): D.2b empty-slot art — container cells use inner slot bg, not the selected-container triangle 2026-06-22 12:45:36 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.2b-B): B-Controller visually confirmed; #145 continuation + overflow follow-up 2026-06-21 18:01:38 +02:00
research docs(D.2b): container-switching handoff + flag stale M1.5 banner 2026-06-22 13:17:55 +02:00
superpowers docs(D.2b): container-switching implementation plan 2026-06-22 14:22:39 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: D.2b empty-slot art — inventory portion visually confirmed 2026-06-22 12:49:29 +02:00