Brainstorm-approved design for the A8 R3.5 → restructure pivot. Replaces the R3.5 v1+v2 frankenstein (terrain twice + depth-clear workaround) with WB's RenderInsideOut order verbatim: skip initial sky+terrain when inside, delete the depth-clear, add a stencil-gated sky step inside the indoor branch so windows show real sky (closes R4 Issue B). Unifies the two-flag asymmetry (cameraInsideCell lenient + cameraReallyInside strict) into a single strict cameraInside flag via PointInCell. Grace mechanism in CellVisibility stays alive for non-render consumers. Six tasks ahead, in order: RR0 — pre-restructure falsification spike (Issues A + C on main?) RR1 — revert R3.5 v1+v2 ( |
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