acdream/docs
Erik 702058f7d4 docs(D.2b): paperdoll (Sub-phase C) handoff + new-session prompt
Detailed handoff for the next session. Key correction from the deep-dive:
retail empty equip slots are TRANSPARENT (the doll shows through), NOT
silhouettes — the current blue border is wrong. Decomposes into Slice 1
(equip slots: bind to CurrentlyEquippedLocation + drag-to-wield via the
GetAndWieldItem 0x001A wire gap) and Slice 2 (the heavy 3D doll UiViewport
Type 0xD + Core->App IUiViewportRenderer seam). Maps the reuse surface
(UiItemSlot, drag spine, optimistic-move, EntitySpawnAdapter) + open
questions + a paste-ready new-session prompt.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 21:03:44 +02:00
..
architecture docs(D.2b): divergence rows AP-60 (lift no-op) + AP-61 (closed-bag advisory accept) 2026-06-22 19:56:19 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.2b-B): B-Controller visually confirmed; #145 continuation + overflow follow-up 2026-06-21 18:01:38 +02:00
research docs(D.2b): paperdoll (Sub-phase C) handoff + new-session prompt 2026-06-22 21:03:44 +02:00
superpowers docs(D.2b): inventory drag-drop implementation plan 2026-06-22 19:45:47 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: file ISSUES #147 (inventory scroll polish) + #148 (status-bar backpack toggles inventory) 2026-06-22 19:16:25 +02:00