acdream/tests
Erik 7013651a90 fix(net): D.2b-B B-Wire — ParseInventoryServerSaveFailed reads weenieError
0x00A0 InventoryServerSaveFailed carries (itemGuid, weenieError) per ACE
GameEventInventoryServerSaveFailed.cs and holtburger events.rs:147. The
old parser returned only the itemGuid as uint?, silently dropping the
error code. Replaced with a typed InventoryServerSaveFailed record that
reads both u32s (8-byte guard). Parser was unwired (no callers in
GameEvents.cs or GameEventWiring.cs) so the signature change is safe.
1 new test in GameEventsInventoryTests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 18:55:56 +02:00
..
AcDream.App.Tests fix(ui): D.2b-B — inventory panels render over the backdrop (#145 continuation) + captions 2026-06-21 17:58:44 +02:00
AcDream.Core.Net.Tests fix(net): D.2b-B B-Wire — ParseInventoryServerSaveFailed reads weenieError 2026-06-21 18:55:56 +02:00
AcDream.Core.Tests feat(core): D.2b-B B-Wire — ClientObjectTable.UpdateStackSize 2026-06-21 18:48:54 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(D.2b): write-mode movement gate that preserves autorun 2026-06-16 15:24:19 +02:00