acdream/tests/AcDream.App.Tests
Erik 6e6339b026 feat(D.2b): importer renders Type-12-with-sprites + carries DefaultState
Task G1: two gaps blocked chat window static sprite elements from rendering.

Change 1 — DatWidgetFactory: only skip Type-12 elements that have no own
state media (pure style prototypes). A Type-12 element that carries sprites
(e.g. a chat Send button whose derived Type-0 element inherited Type 12 from
its base prototype) now renders as a UiDatElement.

Change 2 — ElementInfo: add DefaultStateName field (string, default "").

Change 3 — LayoutImporter.ToInfo: read ElementDesc.DefaultState.ToString()
into DefaultStateName; normalize Undef/Undefined/0 sentinels to "".

Change 4 — ElementReader.Merge: inherit DefaultStateName (derived wins if
non-empty, else base).

Change 5 — UiDatElement ctor: initialize ActiveState to DefaultStateName
when set; else "Normal" when a Normal-state sprite is present (retail's
implicit default for buttons/tabs); else "" (DirectState). This makes the
Send button, max/min button, and numbered tabs render their default sprite
without requiring explicit state assignment at runtime.

Vitals neutrality: all vitals chrome/grip elements carry DirectState-only
sprites with no "Normal" named state and DefaultStateName="" (Undef in dat),
so their ActiveState stays "" and their existing conformance tests are
unaffected. Vitals text labels (Type 0→12 via Merge, no StateMedia) are
still skipped by the refined Type-12 guard (StateMedia.Count==0).

Tests: 4 new tests (2 in DatWidgetFactoryTests, 3 in UiDatElementTests).
All 386 pass; 387 total (1 pre-existing skip).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:54:37 +02:00
..
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering test(#95): headless dungeon-flood diagnostic — measure visible-cell count on 0x0007 2026-06-13 18:52:00 +02:00
UI feat(D.2b): importer renders Type-12-with-sprites + carries DefaultState 2026-06-15 22:54:37 +02:00
World refactor(G.3a): Place flips Idle before delegate; test mid-hold reset (#133) 2026-06-13 17:11:40 +02:00
AcDream.App.Tests.csproj test(D.2b): vitals importer conformance — golden fixture + tree/slice/chrome checks 2026-06-15 14:29:30 +02:00
RuntimeOptionsRetailUiTests.cs feat(D.2b): flip vitals to the LayoutDesc importer; retire hand-authored vitals.xml 2026-06-15 16:30:24 +02:00
RuntimeOptionsTests.cs chore(render): Phase A8.F — strip ACDREAM_A8_DIAG_* step-disable flags (keep PROBE_VIS) 2026-05-29 11:25:00 +02:00