acdream/src
Erik 6d18e0bd38 feat(app): Silk.NET window smoke — clear to navy
Minimal Silk.NET window wiring: 1280x720, OpenGL 4.3 core profile,
VSync, dark navy clear color, Escape to close. No rendering beyond
the clear call — terrain and shader land in Tasks 8 and 9.

Manual smoke: process starts, stays alive past GL context creation,
produces no stderr, no uncaught exceptions. Actual visual check
will happen end-to-end after Task 10.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 16:39:40 +02:00
..
AcDream.App feat(app): Silk.NET window smoke — clear to navy 2026-04-10 16:39:40 +02:00
AcDream.Cli chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
AcDream.Core feat(core): add LandblockMesh flat-terrain generator 2026-04-10 16:37:52 +02:00
AcDream.Plugin.Abstractions refactor(abstractions): rename ILogger to IPluginLogger, doc Initialize 2026-04-10 09:46:30 +02:00