Move the live-session reset and routing graph, combat and diagnostic command targets, and the sole gameplay input subscriber into Phase 7 before frame publication. Add exact retryable ownership for late bindings so partial startup cannot strand session or component teardown edges. Co-authored-by: Codex <codex@openai.com> |
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| .. | ||
| CombatAttackControllerTests.cs | ||
| CombatAttackTargetSourceTests.cs | ||
| CombatCameraTargetSourceTests.cs | ||
| CombatFeedbackSlotTests.cs | ||
| CombatTargetControllerTests.cs | ||
| LiveCombatAttackOperationsTests.cs | ||
| LiveCombatModeCommandControllerTests.cs | ||