acdream/docs
Erik 21425ffb22 plan(N.1): scenery via WorldBuilder helpers — implementation plan
Bite-sized TDD plan for Phase N.1. Eight tasks:
1. WbSceneryAdapter (LandBlock → TerrainEntry[] adapter)
2. ACDREAM_USE_WB_SCENERY feature flag scaffold
3. Per-helper conformance tests (Displace / OnRoad / GetNormalZ / RotateObj / ScaleObj)
4. Implement GenerateViaWb alternative path
5. Wire feature-flag dispatch in Generate()
6. Visual verification at landblock 0xA9B1 (manual)
7. Flip flag default-on
8. Delete legacy code paths + mark roadmap shipped

Each task has explicit code blocks, exact dotnet commands, expected
output, and a commit instruction. Conformance tests prove substitution
is behavior-preserving before the dispatch is wired in.

Spec: docs/superpowers/specs/2026-05-08-phase-n1-scenery-via-wb-helpers-design.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 09:05:53 +02:00
..
architecture docs(architecture): WorldBuilder inventory + CLAUDE.md alignment 2026-05-08 08:31:03 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans spec(rendering): Phase N WorldBuilder migration design + N.1 scenery 2026-05-08 08:47:23 +02:00
research docs(research): #49 handoff — scenery (X, Y) drift investigation 2026-05-07 14:34:55 +02:00
superpowers plan(N.1): scenery via WorldBuilder helpers — implementation plan 2026-05-08 09:05:53 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(issues): pin #48 SHA in ISSUES.md 2026-05-07 14:30:37 +02:00