acdream/tests/AcDream.Core.Net.Tests
Erik 3a9c188233 feat(net): D.2b-B B-Wire — register ViewContents + InventoryPutObjectIn3D/SaveFailed/CloseGroundContainer
Register four previously-unwired GameEvent handlers after InventoryPutObjInContainer:

- ViewContents (0x0196): iterates ParseViewContents entries and calls
  items.RecordMembership(entry.Guid, containerId) for each — so the
  object table is correct before the container-open UI mounts.
- InventoryPutObjectIn3D (0x019A): calls items.MoveItem(guid, 0u) to
  unparent a dropped item from its container (it's now a ground object).
- InventoryServerSaveFailed (0x00A0): parse + log; rollback behavior
  deferred to B-Drag (acdream has no speculative moves yet).
- CloseGroundContainer (0x0052): parse + log; no table change needed
  (the container-open view is UI-only).

Two dispatcher tests cover ViewContents membership and Put3D unparenting.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 19:01:53 +02:00
..
Cryptography feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2) 2026-04-11 14:17:37 +02:00
Messages feat(net): D.2b-B B-Wire — DropItem/GetAndWieldItem/NoLongerViewingContents builders + Send wrappers 2026-06-21 18:58:30 +02:00
Packets feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7) 2026-04-11 15:14:31 +02:00
AcDream.Core.Net.Tests.csproj feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
GameEventWiringTests.cs feat(net): D.2b-B B-Wire — register ViewContents + InventoryPutObjectIn3D/SaveFailed/CloseGroundContainer 2026-06-21 19:01:53 +02:00
LiveHandshakeTests.cs feat(net): CreateObject body parser — GUID + Position + SetupId extracted (Phase 4.7d) 2026-04-11 15:18:54 +02:00
NetClientTests.cs feat(net): live ACE handshake verified — ConnectRequest received and parsed (Phase 4.6a/b/c/d) 2026-04-11 14:46:19 +02:00
ObjectTableWiringTests.cs feat(D.5.4): ObjectTableWiring (CreateObject=upsert, Delete=evict, 0x02CE) off GameWindow 2026-06-18 16:34:56 +02:00
PlayerDescriptionParserTests.cs test(net): #13 end-to-end PD trailer fixture covering every section 2026-05-10 09:39:36 +02:00
PrivateUpdateVitalTests.cs feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block 2026-04-25 16:42:24 +02:00
WorldSessionChatTests.cs feat(ui+net): #16 LiveCommandBus + WorldSession.Send{Talk,Tell,Channel} + SendChatCmd wiring 2026-04-25 19:27:22 +02:00
WorldSessionCombatTests.cs feat(D.5.3a): selected-object meter — Health bar + name on the action bar 2026-06-18 22:47:24 +02:00