acdream/src/AcDream.App
Erik 91e82c3c68 fix(streaming): prepare quiesced destination entities
Separate loaded spatial residency from the world presentation gate so destination live objects acquire mesh owners behind portal space while drawing and simulation stay quiesced. Prevent unowned CPU-cache hits from recreating stale GPU staging work.

Co-authored-by: Erik Nilsson <erikn@users.noreply.github.com>
2026-07-24 20:21:57 +02:00
..
Audio fix(audio): keep unavailable world slots quiescent 2026-07-24 19:49:25 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
Diagnostics feat(streaming): establish cost budget ledger 2026-07-24 17:26:34 +02:00
Input perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
Interaction feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Net fix(net): preserve failed session tick stacks 2026-07-24 19:48:11 +02:00
Physics refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
Plugins feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
Rendering fix(streaming): prepare quiesced destination entities 2026-07-24 20:21:57 +02:00
Settings refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Spells fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
Streaming fix(streaming): prepare quiesced destination entities 2026-07-24 20:21:57 +02:00
Studio fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UI perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
Update perf(streaming): quiesce retired generations and budget teardown 2026-07-24 18:29:52 +02:00
World fix(streaming): prepare quiesced destination entities 2026-07-24 20:21:57 +02:00
AcDream.App.csproj fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Program.cs feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
RuntimeDatCollectionFactory.cs perf(diag): per-frame history export + checkpoint LOH/cache counters + soak capped mode (2026-07-24 audit review) 2026-07-24 12:00:30 +02:00
RuntimeOptions.cs feat(streaming): establish cost budget ledger 2026-07-24 17:26:34 +02:00