Implements IWeenieObject with GetRunRate and GetJumpHeight from decompiled client, cross-referenced against ACE MovementSystem. Default skills (Run=200, Jump=100) used until skill parsing ships. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| AnimationSequencerTests.cs | ||
| CellSurfaceTests.cs | ||
| CollisionPrimitivesTests.cs | ||
| MotionInterpreterTests.cs | ||
| PhysicsBodyTests.cs | ||
| PhysicsEngineTests.cs | ||
| PlayerWeenieTests.cs | ||
| PortalPlaneTests.cs | ||
| TerrainSurfaceTests.cs | ||