Shell pass is a safe no-op for the node id (no exclusion needed); indoor->outdoor terrain already works via OutsideView; the only new piece is feeding the outdoor ROOT node's full-screen region to OutsideView. Remaining = OutsideView integration (read ClipFrameAssembler) + clipRoot flip + launch + visual gate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| plans | ||
| specs | ||