acdream/src/AcDream.App
Erik 5ad32d5753 feat(input): assess world objects on right click
Port SmartBox's release-completed sr_Examine gesture through the configurable SelectRight binding. Cancel camera drags at the shared retail three-pixel threshold, then reuse the canonical picker, selection pulse, and appraisal request path without inventing another wire or UI owner.

Co-authored-by: Codex <codex@openai.com>
2026-07-24 05:42:28 +02:00
..
Audio refactor(app): compose content effects and audio startup 2026-07-22 15:36:05 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition feat(ui): port retail creature appraisal presentation 2026-07-23 12:55:24 +02:00
Diagnostics test(app): add canonical connected soak snapshots 2026-07-22 20:01:06 +02:00
Input feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Interaction feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Net feat(ui): port retail appraisal panel 2026-07-23 11:34:08 +02:00
Physics refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
Plugins feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
Rendering feat(ui): port retail creature appraisal presentation 2026-07-23 12:55:24 +02:00
Settings refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Spells fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
Streaming refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Studio fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UI fix(ui): preserve retail item titles and spacing 2026-07-24 05:21:01 +02:00
Update refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
World fix(runtime): restore interaction completion ownership 2026-07-23 05:51:51 +02:00
AcDream.App.csproj fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Program.cs feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
RuntimeDatCollectionFactory.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptions.cs refactor(render): extract world frame preparation 2026-07-22 05:54:00 +02:00