acdream/src/AcDream.Core/Items
Erik 5acc3f01cf fix(interaction): close selection lifecycle review gaps
Bind queued actions and pending inventory requests to exact live incarnations, separate optimistic placement from authoritative responses, and serialize retail-style inventory ownership across UI surfaces.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-21 09:01:02 +02:00
..
AetheriaUnlockState.cs fix(paperdoll): port quest-gated Aetheria slots 2026-07-13 09:55:20 +02:00
ClientObject.cs fix(ui): match retail vitae and character info 2026-07-17 12:06:14 +02:00
ClientObjectTable.cs fix(interaction): close selection lifecycle review gaps 2026-07-21 09:01:02 +02:00
ExternalContainerState.cs fix(items): finish corpse pickup and combat switching 2026-07-17 18:35:29 +02:00
ItemInteractionPolicy.cs fix(items): complete retail corpse looting feedback 2026-07-17 16:53:49 +02:00
ItemManaState.cs feat(ui): port retail selected-item mana 2026-07-11 11:16:21 +02:00
PaperdollSelectionPolicy.cs fix(ui): port exact paperdoll body selection 2026-07-11 11:56:26 +02:00
ShortcutDropPlanner.cs feat(ui): complete retail item drop branches 2026-07-11 09:46:32 +02:00
ShortcutEntry.cs feat(ui): preserve exact retail shortcut records 2026-07-11 09:17:33 +02:00
ShortcutStore.cs fix(ui): port source-aware toolbar drops 2026-07-11 09:26:57 +02:00
StackMergePlanner.cs feat(ui): complete retail item drop branches 2026-07-11 09:46:32 +02:00
StackSplitQuantityState.cs fix(ui): port retail partial stack transfers 2026-07-11 10:34:13 +02:00
ToolbarAmmoPolicy.cs feat(ui): port retail toolbar ammo count 2026-07-11 12:29:51 +02:00