acdream/docs
Erik 5a9df00aa9 docs(#185): close — REAL root cause = shadow part-id uint32 overflow (07c5b832)
Live gate passed. ISSUES #185 moved to DONE with the corrected root cause
(registration overflow, not the collision response). The handoff's convex-edge
theory and design-v1's grounding-retention theory are both recorded as superseded.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 10:17:08 +02:00
..
architecture feat(#184): Slice 2b — unify the remote player/NPC fork (players collide faithfully) 2026-07-08 00:45:44 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(pipeline): PARK Track MP - FPS-swing win banked, ECS+remainder deferred 2026-07-06 00:57:04 +02:00
research docs(#185): handoff for the outdoor-stairs phantom fix (synthetic sliding-normal, #137/TS-4 family) 2026-07-08 07:35:11 +02:00
superpowers docs(#185): design v2 — REAL root cause = shadow part-id uint32 overflow 2026-07-08 09:55:24 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(#185): close — REAL root cause = shadow part-id uint32 overflow (07c5b832) 2026-07-08 10:17:08 +02:00