Capture immutable presentation payloads in the render scene, flatten unique entity and mesh-part records into the borrowed frame arena, and compare every routed dispatcher input tuple without changing the production draw source.
396 lines
14 KiB
C#
396 lines
14 KiB
C#
using System.Numerics;
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using AcDream.App.Rendering;
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using AcDream.App.Rendering.Scene;
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using AcDream.App.Rendering.Scene.Arch;
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using AcDream.App.Rendering.Wb;
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using AcDream.Core.World;
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namespace AcDream.App.Tests.Rendering;
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public sealed class RenderScenePViewFrameProductTests
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{
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private const uint Landblock = 0xA9B4FFFF;
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private const uint Cell = 0xA9B40170;
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private static readonly RenderSceneGeneration Generation =
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RenderSceneGeneration.FromRaw(1);
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[Fact]
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public void Builder_PreservesPViewRoutesAndExcludesShellsAndWithdrawnOwners()
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{
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using var scene = new ArchRenderScene(Generation);
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RenderProjectionRecord outdoor = Record(
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0x0100_0000_0000_0001,
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RenderProjectionClass.OutdoorStatic);
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RenderProjectionRecord hidden = Record(
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0x0100_0000_0000_0002,
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RenderProjectionClass.OutdoorStatic,
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flags: RenderProjectionFlags.Hidden
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| RenderProjectionFlags.SpatiallyResident);
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RenderProjectionRecord withdrawn = Record(
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0x0100_0000_0000_0003,
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RenderProjectionClass.OutdoorStatic,
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flags: RenderProjectionFlags.Draw);
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RenderProjectionRecord shell = Record(
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0x0200_0000_0000_0004,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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RenderProjectionRecord cellStatic = Record(
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0x0100_0000_0000_0005,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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RenderProjectionRecord outdoorDynamic = Record(
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0x0300_0000_0000_0006,
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RenderProjectionClass.LiveDynamicRoot);
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RenderProjectionRecord cellDynamic = Record(
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0x0300_0000_0000_0007,
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RenderProjectionClass.LiveDynamicRoot,
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parentCell: Cell);
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RenderProjectionRecord[] records =
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[
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outdoor,
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hidden,
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withdrawn,
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shell,
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cellStatic,
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outdoorDynamic,
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cellDynamic,
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];
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var deltas = new RenderProjectionDelta[records.Length];
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for (int index = 0; index < records.Length; index++)
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{
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deltas[index] = RenderProjectionDelta.Register(
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Generation,
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(ulong)index + 1,
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records[index]);
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}
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scene.Apply(deltas);
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PortalVisibilityFrame portal = Portal(Cell);
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ClipFrameAssembly clip = FullScreenClip(Cell);
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ViewconeCuller viewcone =
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ViewconeCuller.Build(clip, Matrix4x4.Identity);
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var exchange = new RenderFrameExchange();
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var builder = new RenderScenePViewFrameBuilder();
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RenderSceneDigest digest =
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scene.BuildDigest(new RenderSceneDigestBuffer());
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var input = new RenderScenePViewBuildInput(
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scene.OpenQuery(),
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digest,
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portal,
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clip,
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viewcone,
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[],
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[Cell],
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EmptyCellSource.Instance,
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[],
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RootIsOutdoor: true);
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builder.Build(exchange, frameSequence: 1, in input);
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RenderFrameView view = exchange.BorrowLatest(Generation, 1);
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try
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{
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Assert.Equal(
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[outdoor.Id, hidden.Id],
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view.OutdoorStaticCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(
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[cellStatic.Id],
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view.CellStaticCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(
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[outdoorDynamic.Id, cellDynamic.Id],
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view.DynamicCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(5, view.Transforms.Length);
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Assert.Equal(5, view.RouteCandidates.Length);
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Assert.Equal(3, view.RouteRanges.Length);
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Assert.DoesNotContain(
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view.RouteCandidates.ToArray(),
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item => item.Id == withdrawn.Id || item.Id == shell.Id);
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Assert.Equal(
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new RenderFrameDiagnosticCounts(
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OutdoorStaticCandidates: 2,
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CellStaticCandidates: 1,
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DynamicCandidates: 2,
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TransformCount: 5,
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OpaqueClassificationCount: 0,
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AlphaClassificationCount: 0,
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LightSetCount: 0,
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SelectionPartCount: 0,
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RouteCandidateCount: 5,
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EntityCandidateCount: 5,
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MeshPartCount: 5),
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view.DiagnosticCounts);
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Assert.Equal(5, view.EntityCandidates.Length);
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Assert.Equal(5, view.MeshParts.Length);
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Assert.Same(portal, view.PortalFrame);
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Assert.Same(clip, view.ClipAssembly);
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Assert.Equal(digest, view.SourceDigest);
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}
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finally
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{
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exchange.Release(in view);
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}
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}
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[Fact]
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public void Controller_MatchesCurrentPViewThenNamesAWithdrawnCandidate()
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{
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WorldEntity outdoor = Entity(10, serverGuid: 0, parentCell: null);
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WorldEntity cellStatic = Entity(11, serverGuid: 0, parentCell: Cell);
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WorldEntity outdoorDynamic =
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Entity(1_000_012, 0x8000_0012, parentCell: null);
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WorldEntity cellDynamic =
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Entity(1_000_013, 0x8000_0013, parentCell: Cell);
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WorldEntity[] entities =
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[outdoor, cellStatic, outdoorDynamic, cellDynamic];
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var oracle = new CurrentRenderSceneOracle();
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var partition = new InteriorEntityPartition.Result();
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InteriorEntityPartition.Partition(
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partition,
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[Cell],
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[Entry(entities)],
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oracle);
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oracle.BeginPViewFrame();
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.LandscapeOutdoorStatic,
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0,
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0,
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[outdoor]);
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.CellStatic,
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0,
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0,
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[cellStatic]);
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.DynamicLast,
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0,
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0,
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[outdoorDynamic, cellDynamic]);
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oracle.CompletePViewFrame();
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oracle.BeginDispatcherFrame();
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 1,
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[(outdoor, 0, Landblock)]);
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 1,
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[(cellStatic, 0, Landblock)]);
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 2,
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[
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(outdoorDynamic, 0, Landblock),
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(cellDynamic, 0, Landblock),
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]);
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using var shadow = new RenderSceneShadowRuntime(Generation);
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foreach (WorldEntity entity in entities)
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{
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RenderProjectionRecord record = Project(entity);
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shadow.Journal.Register(in record);
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}
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shadow.DrainUpdateBoundary();
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var logs = new List<string>();
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var controller = new RenderScenePViewFrameProductController(
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shadow,
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oracle,
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logs.Add);
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PortalVisibilityFrame portal = Portal(Cell);
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ClipFrameAssembly clip = FullScreenClip(Cell);
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ViewconeCuller viewcone =
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ViewconeCuller.Build(clip, Matrix4x4.Identity);
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controller.BuildAndCompare(
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portal,
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clip,
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viewcone,
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[],
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[Cell],
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EmptyCellSource.Instance,
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[],
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Landblock,
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rootIsOutdoor: true);
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RenderFrameProductComparisonSnapshot matched = controller.Snapshot;
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Assert.True(matched.Enabled);
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Assert.Equal(1uL, matched.ComparisonCount);
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Assert.Equal(1uL, matched.SuccessfulComparisonCount);
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Assert.Equal(4, matched.ExpectedCandidateCount);
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Assert.Equal(4, matched.ActualCandidateCount);
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Assert.Equal(0, matched.MismatchCount);
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Assert.Null(matched.FirstMismatch);
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Assert.Equal(matched.ExpectedDigest, matched.ActualDigest);
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Assert.Equal(1uL, matched.PackedInputComparisonCount);
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Assert.Equal(1uL, matched.PackedInputSuccessfulComparisonCount);
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Assert.Equal(4, matched.PackedInputExpectedCount);
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Assert.Equal(4, matched.PackedInputActualCount);
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Assert.Equal(0, matched.PackedInputMismatchCount);
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Assert.Null(matched.PackedInputFirstMismatch);
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Assert.Equal(
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matched.PackedInputExpectedDigest,
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matched.PackedInputActualDigest);
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Assert.Empty(logs);
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RenderProjectionId withdrawnId =
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LiveRenderProjectionJournal.ProjectionId(cellDynamic.Id);
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shadow.Journal.Unregister(
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withdrawnId,
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RenderOwnerIncarnation.FromRaw(cellDynamic.Id));
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shadow.DrainUpdateBoundary();
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controller.BuildAndCompare(
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portal,
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clip,
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viewcone,
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[],
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[Cell],
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EmptyCellSource.Instance,
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[],
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Landblock,
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rootIsOutdoor: true);
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RenderFrameProductComparisonSnapshot mismatch = controller.Snapshot;
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Assert.Equal(2uL, mismatch.ComparisonCount);
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Assert.Equal(1uL, mismatch.SuccessfulComparisonCount);
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Assert.Equal(1, mismatch.MismatchCount);
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Assert.Contains("field=count expected=4 actual=3", mismatch.FirstMismatch);
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Assert.Equal(1, mismatch.PackedInputMismatchCount);
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Assert.Contains(
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"field=count expected=4 actual=3",
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mismatch.PackedInputFirstMismatch);
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Assert.Equal(2, logs.Count);
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}
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private static RenderProjectionRecord Project(WorldEntity entity)
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{
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bool dynamic = entity.ServerGuid != 0;
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RenderProjectionId id = dynamic
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? LiveRenderProjectionJournal.ProjectionId(entity.Id)
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: StaticRenderProjectionJournal.StaticEntityId(
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Landblock,
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entity.Id);
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RenderProjectionClass projectionClass = dynamic
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? RenderProjectionClass.LiveDynamicRoot
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: entity.ParentCellId is uint parentCell
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&& InteriorEntityPartition.IsIndoorCellId(parentCell)
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? RenderProjectionClass.IndoorCellStatic
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: RenderProjectionClass.OutdoorStatic;
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return RenderProjectionRecordFactory.ProjectEntity(
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id,
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projectionClass,
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RenderOwnerIncarnation.FromRaw(entity.Id),
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Landblock,
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entity.ParentCellId ?? Landblock,
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entity,
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spatiallyVisible: true);
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}
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private static RenderProjectionRecord Record(
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ulong id,
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RenderProjectionClass projectionClass,
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uint? parentCell = null,
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RenderProjectionFlags flags =
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RenderProjectionFlags.Draw
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| RenderProjectionFlags.SpatiallyResident)
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{
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uint fullCellId = parentCell ?? Landblock;
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Matrix4x4 transform = Matrix4x4.Identity;
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return new RenderProjectionRecord(
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RenderProjectionId.FromRaw(id),
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projectionClass,
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RenderOwnerIncarnation.FromRaw(id),
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new RenderTransform(transform),
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new PreviousRenderTransform(transform),
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new RenderMeshSet(RenderAssetHandle.FromRaw(id), 1, 1),
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new RenderMaterialVariant(0, 0, 1),
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new RenderSpatialResidency(
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RenderSpatialBucket.FromRaw(fullCellId),
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Landblock,
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fullCellId),
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new RenderWorldBounds(
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new Vector3(-1),
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new Vector3(1)),
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flags,
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default,
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new RenderSortKey(id),
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RenderDirtyMask.All,
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new RenderSourceMetadata(
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LocalEntityId: (uint)id,
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ServerGuid: projectionClass
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is RenderProjectionClass.LiveDynamicRoot ? (uint)id : 0,
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SourceId: 1,
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ParentCellId: parentCell ?? 0,
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EffectCellId: 0,
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BuildingShellAnchorCellId: 0,
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TransformFingerprint: default,
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GeometryFingerprint: default,
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AppearanceFingerprint: default),
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new RenderEntityPayload(
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[new MeshRef((uint)id, Matrix4x4.Identity)],
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PaletteOverride: null,
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IsBuildingShell: false));
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}
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private static WorldEntity Entity(
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uint id,
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uint serverGuid,
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uint? parentCell) =>
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new()
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{
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Id = id,
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ServerGuid = serverGuid,
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SourceGfxObjOrSetupId = 0x0200_0001,
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Position = Vector3.Zero,
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Rotation = Quaternion.Identity,
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MeshRefs =
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[
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new MeshRef(0x0100_0001, Matrix4x4.Identity),
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],
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ParentCellId = parentCell,
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};
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private static PortalVisibilityFrame Portal(uint cellId)
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{
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var frame = new PortalVisibilityFrame();
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frame.OrderedVisibleCells.Add(cellId);
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return frame;
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}
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private static ClipFrameAssembly FullScreenClip(uint cellId)
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{
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var slice = new ClipViewSlice(
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Slot: 0,
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NdcAabb: new Vector4(-1, -1, 1, 1),
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Planes: []);
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var assembly = new ClipFrameAssembly();
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assembly.SetOutsideViewSlices([slice]);
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assembly.CellIdToViewSlices[cellId] = [slice];
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return assembly;
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}
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private static (
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uint LandblockId,
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Vector3 AabbMin,
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Vector3 AabbMax,
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IReadOnlyList<WorldEntity> Entities,
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IReadOnlyDictionary<uint, WorldEntity>? AnimatedById)
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Entry(IReadOnlyList<WorldEntity> entities) =>
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(
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Landblock,
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Vector3.Zero,
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Vector3.One,
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entities,
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null);
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private sealed class EmptyCellSource : IRetailPViewCellSource
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{
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public static EmptyCellSource Instance { get; } = new();
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private EmptyCellSource()
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{
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}
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public LoadedCell? Find(uint cellId) => null;
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}
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}
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