acdream/docs
Erik 57e79dc679 docs: handoff — two teleport-OUT issues (no-collision-after-death, char-missing)
Both observed 2026-06-24 after the FPS work; both are the known #135/#138 placed-
but-unstreamed streaming gap (NOT FPS-work regressions — those commits are render-
only). Handoff maps the symptoms to ISSUES, flags the delicate-area lessons (no
guess-patches, the reverted hold, fix-the-foundation, capture-first), and points
at the physics digest + streaming refs + capture apparatus.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 07:57:16 +02:00
..
architecture Revert "fix(world): AP-48 client-side visibility cull (FPS sink across portal-hops)" 2026-06-22 18:58:15 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.5.4): roadmap shipped + divergence register (event model + deferred parent pre-queue) 2026-06-18 17:03:28 +02:00
research docs: handoff — two teleport-OUT issues (no-collision-after-death, char-missing) 2026-06-24 07:57:16 +02:00
superpowers docs(perf): dense-town FPS attribution (CPU-bound, GPU=0.5ms) + cellobject-batch spec 2026-06-23 20:41:45 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(perf): dense-town FPS — final outcome (75->165) + ISSUES record 2026-06-24 00:13:32 +02:00