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LandWalkOrderTests.cs
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feat(render) Campaign FW1: port the retail landscape draw-order machinery
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2026-08-30 09:35:26 +02:00 |
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OrderedDrawStreamTests.cs
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feat(render) Campaign FW2: OrderedDrawStream + walk-order submitter
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2026-08-30 12:31:31 +02:00 |
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OrderPreservingSubmitterTests.cs
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fix(render) Campaign FW3.4a: rebind sections per DrawOrderedRange - the device-lost fix
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2026-08-30 17:07:29 +02:00 |
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RetailFrameWalkTests.cs
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feat(render) Campaign FW1: the degrade-level BSP gate kills the wrong punches
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2026-08-30 10:51:05 +02:00 |
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WalkBuildingJoinDiagnosticTests.cs
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feat(render) Campaign FW1: look-in adjudication - the GetVisible load gate
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2026-08-30 10:43:27 +02:00 |
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WalkBuildingPortalTests.cs
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feat(render) Campaign FW1: NINE of ten fixtures conformant - the degrade arm
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2026-08-30 11:34:45 +02:00 |
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WalkBuildingRegistryTests.cs
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feat(render) Campaign FW3.1: production walk world data behind the seam
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2026-08-30 13:19:22 +02:00 |
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WalkCopyViewTests.cs
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feat(render) Campaign FW1: port the view machinery (xformStart, polyClipFinish, copy_view)
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2026-08-30 09:50:03 +02:00 |
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WalkFrameDriverTests.cs
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checkpoint: preserve cathedral look-in investigation state
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2026-08-30 23:29:28 +02:00 |
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WalkLandscapeAssemblerTests.cs
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feat(render) Campaign FW3.1: production walk world data behind the seam
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2026-08-30 13:19:22 +02:00 |
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WalkLandscapeDatBuilder.cs
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feat(render) Campaign FW1: SIX OF TEN FIXTURES FULLY CONFORMANT
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2026-08-30 11:07:29 +02:00 |
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WalkLookInGateSweepTests.cs
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feat(render) Campaign FW1: SIX OF TEN FIXTURES FULLY CONFORMANT
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2026-08-30 11:07:29 +02:00 |
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WalkOracleTrace.cs
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test(render) Campaign FW1: pose-aware oracle trace parser
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2026-08-30 10:19:45 +02:00 |
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WalkOracleTraceTests.cs
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test(render) Campaign FW0: walk-oracle replay helper + fixture goldens
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2026-08-30 09:14:55 +02:00 |
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WalkPortalGateDumpTests.cs
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feat(render) Campaign FW1: doorway-still conformant - deg_mul is dynamic
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2026-08-30 11:49:27 +02:00 |
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WalkProductionFrameContextTests.cs
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feat(render) Campaign FW3.1: production walk world data behind the seam
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2026-08-30 13:19:22 +02:00 |
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WalkProductionWorldConformanceTests.cs
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feat(render) Campaign FW3.1: production walk world data behind the seam
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2026-08-30 13:19:22 +02:00 |
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WalkPViewFloodTests.cs
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feat(render) Campaign FW1: port the PView interior flood
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2026-08-30 09:58:28 +02:00 |
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WalkScreenClipTests.cs
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feat(render) Campaign FW1: port the view machinery (xformStart, polyClipFinish, copy_view)
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2026-08-30 09:50:03 +02:00 |
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WalkStaticStreamPopulatorTests.cs
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perf(render) Campaign FW3.4a: one walk pass; prepare-once/draw-ranges; arena records
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2026-08-30 17:01:26 +02:00 |
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WalkTraceConformanceTests.cs
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feat(render) Campaign FW1: doorway-still conformant - deg_mul is dynamic
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2026-08-30 11:49:27 +02:00 |
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WalkTraceReplay.cs
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feat(render) Campaign FW1: street fixture retail-exact except flood depth
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2026-08-30 11:02:16 +02:00 |
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WalkVisibilityMathTests.cs
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feat(render) Campaign FW1: flood decomp appendix + the visibility math port
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2026-08-30 09:44:49 +02:00 |
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WalkWorldDatAdapter.cs
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feat(render) Campaign FW1: SIX OF TEN FIXTURES FULLY CONFORMANT
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2026-08-30 11:07:29 +02:00 |
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WalkWorldDatAdapterTests.cs
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feat(render) Campaign FW1: the landscape replay world + first outdoor diff
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2026-08-30 10:36:09 +02:00 |