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HeadlessCharacterOptionsSeeder.cs
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feat(headless): Campaign OP slice OP7 — declared characterOptions with seed-diff sends
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2026-08-11 02:45:08 +02:00 |
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HeadlessGameplayOperations.cs
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fix(ui,runtime): OP4 review fixes — live re-seed, enable-gating, Combat panel re-point, universal timestamps
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2026-08-11 05:30:26 +02:00 |
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HeadlessGenerationResetHost.cs
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feat(headless): complete portable single-session host
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2026-07-27 07:36:53 +02:00 |
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HeadlessLocalPlayerFrameHost.cs
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fix(headless): #365 — collision-admission-open window drove the first-entry conductor into a permanent seal refusal
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2026-08-10 11:34:36 +02:00 |
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HeadlessMonotonicTime.cs
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feat(headless): add deterministic multi-session scheduler
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2026-07-27 07:51:49 +02:00 |
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HeadlessProcessContentOwner.cs
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feat(headless): hydrate isolated collision worlds
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2026-07-27 09:25:58 +02:00 |
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HeadlessProcessHost.cs
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feat(plugins): complete Campaign LA5 cross-host hosting
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2026-08-14 18:12:59 +02:00 |
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HeadlessProcessScheduler.cs
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fix(headless): #368 — one dedicated update thread owns the session lifecycle; the scheduler loop no longer migrates across Task.Delay resumptions
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2026-08-10 18:21:35 +02:00 |
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HeadlessRuntimePlacementProjectionSink.cs
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fix(physics): C4 route 3 — portal placement authority (local player)
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2026-08-05 03:57:37 +02:00 |
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HeadlessSessionEventRoute.cs
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feat(physics): C4 route 4b-1 — remote placement infrastructure (dormant)
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2026-08-04 04:08:19 +02:00 |
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HeadlessSessionHost.cs
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fix(plugins): close LA5 host lifecycle review
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2026-08-14 19:05:13 +02:00 |
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HeadlessSessionWorldProjection.cs
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fix(chat): consolidated-review fixes — retail /help Detail extraction, seam wiring test
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2026-08-10 16:22:36 +02:00 |
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HeadlessStaticStateAudit.cs
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fix(chat): consolidated-review fixes — retail /help Detail extraction, seam wiring test
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2026-08-10 16:22:36 +02:00 |