acdream/docs
Erik 8bb8b20411 tools+plan(#182): resolve-capture histogram classifier + verbatim player-physics rebuild plan
Slice 0 of the #182 verbatim rebuild. The classifier reproduces the design
baseline off acdream-crowd-resolve.jsonl (2883 move-intent resolves:
52.8% OK / 25.1% partial / 22.1% stuck / 107 airborne-stuck) — the A/B
'before' the rebuild measures against (retail target ~78% OK, 0 airborne-stuck).

The plan refines the design spec's §7: the airborne-stuck bleed is the
frames_stationary_fall counter (validate_transition increments; handle_all_collisions
zeros velocity at fsf>1), NOT the cached_velocity field (a separate reporting value).
Slices reorder accordingly; calc_friction (retail 0.25 vs acdream 0.0) is an
orthogonal L.3c divergence kept out of scope.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 13:37:15 +02:00
..
architecture fix #182: port CSphere collision family — retail-faithful crowd wiggle (retires TS-45) 2026-07-07 11:25:56 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(pipeline): PARK Track MP - FPS-swing win banked, ECS+remainder deferred 2026-07-06 00:57:04 +02:00
research fix #182: port CSphere collision family — retail-faithful crowd wiggle (retires TS-45) 2026-07-07 11:25:56 +02:00
superpowers tools+plan(#182): resolve-capture histogram classifier + verbatim player-physics rebuild plan 2026-07-07 13:37:15 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(#182): crowd-collision investigation outcome + velocity-model rebuild design 2026-07-07 13:07:56 +02:00