acdream/tests/AcDream.Core.Net.Tests/WorldSessionCombatTests.cs
Erik d3d1c895a0 feat(ui): finish retail toolbar controls
Discover all seven panel launchers from their DAT panel-id attributes, route mounted panels through event-driven retained window state, and ghost unavailable panels. Port Use and Examine selection/target behavior with exact Appraise dispatch and retail cursor modes.

Co-Authored-By: Codex <codex@openai.com>
2026-07-11 12:11:53 +02:00

183 lines
5.1 KiB
C#

using System.Net;
using AcDream.Core.Combat;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
namespace AcDream.Core.Net.Tests;
public sealed class WorldSessionCombatTests
{
private static WorldSession NewSession()
{
var ep = new IPEndPoint(IPAddress.Loopback, 65000);
return new WorldSession(ep);
}
[Fact]
public void SendChangeCombatMode_UsesSequenceAndRetailModeValue()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendChangeCombatMode(CombatMode.Magic);
Assert.NotNull(captured);
Assert.Equal(CharacterActions.BuildChangeCombatMode(
1,
CharacterActions.CombatMode.Magic), captured);
}
[Fact]
public void SendRaiseAttribute_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendRaiseAttribute(5u, 110u);
Assert.NotNull(captured);
Assert.Equal(CharacterActions.BuildRaiseAttribute(1, 5u, 110u), captured);
}
[Fact]
public void SendRaiseVital_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendRaiseVital(1u, 90u);
Assert.NotNull(captured);
Assert.Equal(CharacterActions.BuildRaiseVital(1, 1u, 90u), captured);
}
[Fact]
public void SendRaiseSkill_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendRaiseSkill(34u, 111_000_000u);
Assert.NotNull(captured);
Assert.Equal(CharacterActions.BuildRaiseSkill(1, 34u, 111_000_000u), captured);
}
[Fact]
public void SendTrainSkill_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendTrainSkill(21u, 6u);
Assert.NotNull(captured);
Assert.Equal(CharacterActions.BuildTrainSkill(1, 21u, 6u), captured);
}
[Fact]
public void SendMeleeAttack_UsesRetailMeleeBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendMeleeAttack(0x50000002u, AttackHeight.High, 0.75f);
Assert.NotNull(captured);
Assert.Equal(AttackTargetRequest.BuildMelee(
1,
0x50000002u,
(uint)AttackHeight.High,
0.75f), captured);
}
[Fact]
public void SendMissileAttack_UsesRetailMissileBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendMissileAttack(0x50000003u, AttackHeight.Low, 0.5f);
Assert.NotNull(captured);
Assert.Equal(AttackTargetRequest.BuildMissile(
1,
0x50000003u,
(uint)AttackHeight.Low,
0.5f), captured);
}
[Fact]
public void SendCancelAttack_UsesRetailCancelBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendCancelAttack();
Assert.NotNull(captured);
Assert.Equal(AttackTargetRequest.BuildCancel(1), captured);
}
[Fact]
public void SendQueryHealth_UsesRetailQueryHealthBuilder()
{
// Retail anchor: CM_Combat::Event_QueryHealth / gmToolbarUI::HandleSelectionChanged:198635
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendQueryHealth(0x50000007u);
Assert.NotNull(captured);
Assert.Equal(SocialActions.BuildQueryHealth(1, 0x50000007u), captured);
}
[Fact]
public void SendQueryItemMana_UsesRetailQueryItemManaBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendQueryItemMana(0x50000A01u);
Assert.NotNull(captured);
Assert.Equal(SocialActions.BuildQueryItemMana(1, 0x50000A01u), captured);
}
[Fact]
public void SendUseWithTarget_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendUseWithTarget(0x50000A01u, 0x50000001u);
Assert.NotNull(captured);
Assert.Equal(
InteractRequests.BuildUseWithTarget(1, 0x50000A01u, 0x50000001u),
captured);
}
[Fact]
public void SendAppraise_UsesRetailBuilder()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendAppraise(0x5000000Au);
Assert.Equal(AppraiseRequest.Build(1u, 0x5000000Au), captured);
}
}